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Nitschke, Benjamin:

Professional Xna Game Programming: For Xbox 360 and Windows - Paperback

2007, ISBN: 9780470126776

Wrox, 2007. This is an ex-library book and may have the usual library/used-book markings inside.This book has soft covers. With usual stamps and markings, In fair condition, suitable a… More...

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Benjamin Nitschke:

Professional XNA Game Programming : For Xbox 360 and Windows - Paperback

2007, ISBN: 9780470126776

Wiley & Sons, Incorporated, John, 2007. Paperback. Good. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less.Dust jacket quality i… More...

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Nitschke, Benjamin:
Professional XNA Game Programming: For Xbox 360 and Windows - used book

ISBN: 9780470126776

Wrox. Used - Good. Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains.,… More...

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Professional XNA Game Programming: For Xbox 360 and Windows - Nitschke, Benjamin
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Nitschke, Benjamin:
Professional XNA Game Programming: For Xbox 360 and Windows - Paperback

2008, ISBN: 0470126779

Auflage: 1 22,8 x 18,6 x 3,2 cm, Taschenbuch 476 Seiten Taschenbuch Exemplar aus einer wissenchaftlichen Bibliothek 3, [PU:Wiley, J,]

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Benjamin Nitschke:
Professional XNA Game Programming: For Xbox 360 and Windows - Paperback

2007, ISBN: 9780470126776

Wrox, 2007-04-30. Paperback. Used: Good., Wrox, 2007-04-30, 2.5

Shipping costs: EUR 19.21 Ergodebooks

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Details of the book
Professional XNA Game Programming: For Xbox 360 and Windows

Professional XNA Game Programming For Xbox 360 and Windows(r) You haven't experienced the full potential of Xbox 360 or Windows(r) until you've created your own homebrewed games for these innovative systems. With Microsoft's new XNA Framework, the only thing limiting you is your imagination. Now professional game developer and Microsoft DirectX MVP Benjamin Nitschke shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. Whether you want to explore new worlds or speed down a city block in a souped up dragster, this book will get you up and running quickly. You'll learn how to implement 3D models, generate huge landscapes, map cool-looking shaders to your 3D objects, and much more. Nitschke also steps you through the development of your first fully functional racing game. You'll then be able to apply this information as you write your own XNA cross-platform games. What you will learn from this book * Tricks for managing the game engine and user interface * How to program an old school shooter game and space adventure * Tips for improving racing game logic and expanding your game ideas * Methods for integrating amazing visual effects using advanced shader techniques * Steps for adding sound and music with XACT-bringing your game to life * How to fine-tune and debug your game for optimal performance Who this book is for This book is for anyone who wants to write their own games for the Xbox 360 or Windows platforms. You should have some experience coding with C# or a similar .NET language. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

Details of the book - Professional XNA Game Programming: For Xbox 360 and Windows


EAN (ISBN-13): 9780470126776
ISBN (ISBN-10): 0470126779
Paperback
Publishing year: 8
Publisher: Wiley, J,

Book in our database since 2007-06-05T07:24:42-04:00 (New York)
Detail page last modified on 2023-12-08T09:43:43-05:00 (New York)
ISBN/EAN: 9780470126776

ISBN - alternate spelling:
0-470-12677-9, 978-0-470-12677-6
Alternate spelling and related search-keywords:
Book author: benjamin, nitschke, wiley
Book title: windows professional, programming, 360, xna, xbox one, more than game, the inner game, game over, politische philosophie


Information from Publisher

Author: B Nitschke
Title: Professional XNA Game Programming - For Xbox 360 and Windows
Publisher: John Wiley & Sons
Publishing year: 2007-05-08
Weight: 0,680 kg
Language: English
39,90 € (DE)
64,00 CHF (CH)
Not available (reason unspecified)

BC; PB; Hardcover, Softcover / Informatik, EDV/Programmiersprachen; Programmier- und Skriptsprachen, allgemein; Programmierung


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