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The Game Artist's Guide to Maya : Getting Linux, Apache, MySQL, and PHP Working Together - Mckinley
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Mckinley:

The Game Artist's Guide to Maya : Getting Linux, Apache, MySQL, and PHP Working Together - Paperback

2005, ISBN: 0782143768

[EAN: 9780782143768], Neubuch, [PU: John Wiley & Sons], nach der Bestellung gedruckt Neuware - Printed after ordering - The Definitive Resource for Up-and-Coming 3D Game ArtistsAlias' awa… More...

NEW BOOK. Shipping costs:Versandkostenfrei. (EUR 0.00) AHA-BUCH GmbH, Einbeck, Germany [51283250] [Rating: 5 (von 5)]
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McKinley, Michael:

The Game Artists Guide to Maya: Getting Linux, Apache, Mysql, and Php Working Together - Paperback

2001, ISBN: 9780782143768

Paperback, Dispatched, from the UK, within 48 hours of ordering. This book is in good condition but will show signs of previous ownership. Please expect some creasing to the spine and/or … More...

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The Game Artist's Guide to Maya Getting Linux, Apache, MySQL, and PHP Working Together - Mckinley; Mckinley, Michael
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Mckinley; Mckinley, Michael:
The Game Artist's Guide to Maya Getting Linux, Apache, MySQL, and PHP Working Together - new book

2005

ISBN: 0782143768

Kartoniert / Broschiert, mit Schutzumschlag 11, [PU:John Wiley & Sons]

Shipping costs:Versandkostenfrei innerhalb der BRD. (EUR 0.00) MARZIES.de Buch- und Medienhandel, 14621 Schönwalde-Glien
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McKinley, Michael:
The Game Artists Guide to Maya: Getting Linux, Apache, MySQL, and PHP Working Together - Paperback

ISBN: 9780782143768

Paperback. Very Good., 3

Shipping costs: EUR 8.22 World of Books Ltd
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McKinley, Michael:
The Game Artists Guide to Maya: Getting Linux, Apache, MySQL, and PHP Working Together - Paperback

ISBN: 9780782143768

Paperback. Good., 2.5

Shipping costs: EUR 8.22 World of Books Ltd

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Details of the book
The Game Artist's Guide to Maya

The Definitive Resource for Up-and-Coming 3D Game Artists Alias' award-winning Maya(r) 3D animation and effects software continues to lead the industry in technological innovation and is being adopted by more and more console and computer game developers. The Game Artist's Guide to Maya is an official introduction to creating 3D game art and animations with Maya, brought to you by Maya Press, a publishing partnership between Alias and Sybex. Written by a production artist at a prominent game company, this detailed book focuses on the skills real game artists use daily to create stunning characters and environments. By following the discussions and tutorials, you'll bring a concept through the entire game art development pipeline, learning everything from modeling, texturing, rigging, and animation, to special effects. You'll also glean insights from industry professionals and see how Maya has been used in popular games. If you're a 3D game artist, or looking to become one, this book will help you master the skills and techniques you'll need to excel in the competitive games industry. Inside, you'll learn how to: * Create a game model using a concept image as your guide * Model with predetermined real-time polycount limitations in mind * View martial arts videos on the book's CD to animate your character more realistically * Prepare a model for texturing with UV mapping and layout techniques * Create different kinds of textures * Master the rigging process, from setting up a skeleton to preparing blend shapes * Practice techniques for creating animation clips to work with in the Trax Editor * Use particle effects, such as sprites and animated geometry, to add pizzazz to your model

Details of the book - The Game Artist's Guide to Maya


EAN (ISBN-13): 9780782143768
ISBN (ISBN-10): 0782143768
Hardcover
Paperback
Publishing year: 2005
Publisher: John Wiley & Sons
240 Pages
Weight: 0,517 kg
Language: eng/Englisch

Book in our database since 2007-06-05T08:05:37-04:00 (New York)
Detail page last modified on 2023-12-09T19:28:14-05:00 (New York)
ISBN/EAN: 0782143768

ISBN - alternate spelling:
0-7821-4376-8, 978-0-7821-4376-8
Alternate spelling and related search-keywords:
Book author: mckinley
Book title: the art maya, seven artists, more than game, php mysql, the inner game, linux, game over, together, artist edition


Information from Publisher

Author: Michael McKinley
Title: The Game Artist's Guide to Maya
Publisher: John Wiley & Sons
240 Pages
Publishing year: 2005-01-07
Weight: 0,434 kg
Language: English
38,90 € (DE)
No longer receiving updates
196mm x 235mm x 13mm

BC; Paperback; Hardcover, Softcover / Informatik, EDV/Anwendungs-Software; Grafische und digitale Media-Anwendungen; End-User Computing; Graphik- u. Designsoftware (außer Microsoft); Graphics & Design software (Non-Microsoft); Computer-Ratgeber; Maya (Programm); Graphik- u. Designsoftware (außer Microsoft)

Introduction. Chapter 1: The Game Industry. Chapter 2: Polygonal Modeling. Chapter 3: Texturing. Chapter 4: Rigging. Chapter 5: Animation. Chapter 6: Particle Effects. Index.

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