Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
2017, ISBN: 9781878379580
Hardcover
ISBN: 9780521406048CAMBRIDGE UNIVERSITY PRESS | 01 September 1991Paperback | 252 pagesDescriptionThis is the third volume of Immanuel Wallerstein's essays to appear in Studies in Modern C… More...
ISBN: 9780521406048CAMBRIDGE UNIVERSITY PRESS | 01 September 1991Paperback | 252 pagesDescriptionThis is the third volume of Immanuel Wallerstein's essays to appear in Studies in Modern Capitalism, following the immensely successful collections The Politics of the World Economy and The Capitalist World Economy. Written between 1982 and 1989, these pieces offer Wallerstein's perspective on the events of this period, and the background to his interpretation of the momentous events of 1989. In his introduction Wallerstein argues that the collapse of the Iron Curtain and the process of perestroika bear out his basic analysis: that the decline of US hegemony in the world-system is the central explanatory variable of change; and that the collapse of the communist empire and the approach of European unity cannot be understood without reference to this decline as a critical stage in the cyclical rhythm of the capitalist world economy. As part of the analysis the book also charts the development of a challenge to the dominant 'geoculture': the cultural framework within which the world-system operates. The author argues that since 1968 there has been a rejection of the universalist ideas of liberalism through an intellectual focus on 'culture' as opposed to economics and politics; a concern with the inherent existence of racism and sexism in the system; and a new relationship between the sciences and humanities. This collection offers the latest ideas of one of the most original and controversial thinkers of recent years, and is bound to stimulate debate among students and scholars from a variety of disciplines across the social sciences., 0, Istanbul: Milli Tenasüt Birligi Yayini, 1955. Soft cover. Very Good. 8vo - over 7¾ - 9¾" tall. Paperback. Pbo. Foolscap 8vo. (17 x 11 cm). In Turkish. 38, [2] p. A study on 31 Mart Incident in the Ottoman Empire, 1909. The 31 March Incident (Turkish: 31 Mart Vakasi or 31 Mart Olayi) was a 1909 rebellion of reactionaries in Istanbul against the restoration of the constitutional system that had taken place in 1908. It took place on 13 April 1909 (31 March on the Rumi calendar in use at the time in Turkey for official timekeeping). The countercoup had attempted to put an end to the nascent Second Constitutional Era in the Ottoman Empire and to the newly established influence of the Committee of Union and Progress, in order to re-affirm the position of the Sultan Abdul Hamid II as absolute monarch. The incident was a milestone in the Turkish military's encroaching on the political sphere., Milli Tenasüt Birligi Yayini, 1955, 3, "In wide-ranging discussions with David Barsamian, his longtime interlocutor, Noam Chomsky asks us to 'consider the world we are leaving to our grandchildren': one imperiled by climate change and the growing potential for nuclear war. If the current system is incapable of dealing with these threats, he argues, it's up to us to radically change it"--Amazon.com. Brand new book., Metropolitan Books, 2017-10, 6, London England: Routledge/Kegan Paul, 1975. Previous owners name to inside cover. These essays, commissioned by John Rex, reflect the state of sociology in Britain today. Leading representatives of the diverse 'schools' provide lucid accounts of their own particular approaches to this complex discipline and in doing so demonstrate the techniques described. Topics covered including the empirical study of stratification, social evolution, survey techniques, mathematical sociology, systems theory, phenomenological approaches, Weberian sociology, structuralism, contemporary Marxism, and the development of theory after Talcott Parson. (We carry a wide selection of titles in The Arts, Theology, History, Politics, Social and Physical Sciences. academic and scholarly books and Modern First Editions ,and all types of Academic Literature.) . Reprint. Softcover. Very Good. 8vo - over 7¾" - 9¾" tall. Paperback., Routledge/Kegan Paul, 1975, 3, Hutchinson. Good. Hardcover. 2005. 624 pages. some wear, marks, foxing<br><br><p>AFTER THE VICTORI ANS: 1901-1953<br /><br />by A. N. Wilson<br /><br />Hutchinson, UK, 2005 <br />ISBN 9780091794842<br />royal hb, dj, 624pp, colou r plates<br /><br />GOOD: some wear, marks, foxing<br /><br />Whe n this book begins, in the reign of Edward VII, Great Britain com mands the mightiest empire the world has ever seen. By the time i t ends, with the Coronation of Elizabeth II, Britain has emerged victorious from a world war, but ruined as a world power. How did Britain's power and influence decline? This is one of the questi ons which A.N. Wilson seeks to answer in his masterly follow-up t o The Victorians. As in the previous book, however, he has painte d the portrait of an age. The extraordinary advance of science an d technology, the changes in fashion, art, music and literature, the rise of feminism, and the changes in the class system are giv en as much space as the wars and the political struggles at home and abroad. We follow Dr Crippen on his ill-fated attempt to murd er his wife and elope with his mistress. We meet the Rector of St iffkey - the 'prostitute's padre' - who died the death of an earl y Christian martyr in a lion's cage. We share the excitement of t he discovery of radar, and of the structure of DNA, as well as th e moral dilemmas of those who pioneered the nuclear bomb. We trav el the first half of the twentieth century in the company of the heroic and the discreditable, the low and the great: Ezra Pound, Nancy Astor, Noel Coward and Vera Lynn, as well as with Baldwin, Chamberlain, Hitler and Churchill. The challenges of the 1930s an d the drama of the Second World War dominate the book's central s tory. Although the political classes failed in their duty to the poor, and failed to avert a war, Wilson traces the way that the w ar against Hitler changed Britain forever. It was, he argues, a n oble struggle which saved the world and ruined Britain.</p> ., Hutchinson, 2005, 2.5, Hutchinson. Good. Hardcover. 2005. 624 pages. some wear, marks<br><br><p><strong>AFTER THE VICTORI ANS: 1901-1953</strong><br /><br />by A. N. Wilson<br /><br />Hut chinson, UK, 2005 <br />ISBN 9780091794842<br />royal hb, dj, 624 pp, colour plates<br /><br />GOOD: some wear, marks<br /><br />Wh en this book begins, in the reign of Edward VII, Great Britain co mmands the mightiest empire the world has ever seen. By the time it ends, with the Coronation of Elizabeth II, Britain has emerged victorious from a world war, but ruined as a world power. How di d Britain's power and influence decline? This is one of the quest ions which A.N. Wilson seeks to answer in his masterly follow-up to The Victorians. As in the previous book, however, he has paint ed the portrait of an age. The extraordinary advance of science a nd technology, the changes in fashion, art, music and literature, the rise of feminism, and the changes in the class system are gi ven as much space as the wars and the political struggles at home and abroad. We follow Dr Crippen on his ill-fated attempt to mur der his wife and elope with his mistress. We meet the Rector of S tiffkey - the 'prostitute's padre' - who died the death of an ear ly Christian martyr in a lion's cage. We share the excitement of the discovery of radar, and of the structure of DNA, as well as t he moral dilemmas of those who pioneered the nuclear bomb. We tra vel the first half of the twentieth century in the company of the heroic and the discreditable, the low and the great: Ezra Pound, Nancy Astor, Noel Coward and Vera Lynn, as well as with Baldwin, Chamberlain, Hitler and Churchill. The challenges of the 1930s a nd the drama of the Second World War dominate the book's central story. Although the political classes failed in their duty to the poor, and failed to avert a war, Wilson traces the way that the war against Hitler changed Britain forever. It was, he argues, a noble struggle which saved the world and ruined Britain.</p> ., Hutchinson, 2005, 2.5, Crown. Very Good. 6.75 x 1.25 x 9.75 inches. Hardcover. 1999. 320 pages.<br>The Beastie Boys did whatever it took to make their revolution happen. . . . St. John's disregard for Microsoft aut hority figures was equaled only by the game developers' antipathy for the big Redmond company. No one knew how far he might go unt il his boss put him in charge of a presentation to the trade pres s. St. John emerged on stage at the Microsoft theater and told t he trade-press writers: Yep, I know what you guys think about Win dows. He booted up a computer. The blue start-up screen with clo uds and Windows 3.1 logo came to life on a large display. A graph ic of a shotgun barrel rose from the bottom of the screen. With t he audience looking down its sights, the gun blasted five holes i n the logo. The press erupted with laughter and approving applaus e. Microsoft's senior marketing vice president turned crimson a nd told St. John's boss, Rick Segal, You gotta fire this guy. Se gal set the marketing guy straight. I looked him right in the f ace and, said, 'You don't have a clue. They think you're a slime bag and now they think he's a hero.' Competing in the high-tech computer market is a lot like war--especially if you work at Micr osoft. Bill Gates's gladiators--his engineers and evangelists and programmers--were famous for seizing new terrain, converting non believers, and always winning, no matter what the cost. No one to ok the lessons of the Microsoft way more to heart than Craig Eisl er, Eric Engstrom, and Alex St. John, a trio of evangelists and s oftware engineers who, more than anything, wanted to conquer a ma rket on their own. Their first attempt was a top-secret effort t o make Windows do what it had never done before: play games. Turn ing their well-honed combat skills on their own company, the trio --often called the Beastie Boys--rammed DirectX, their game proje ct, through, first without permission, then without regard for po litical correctness, protocol, or budget restraints. The battle s pilled from the halls of Microsoft into the international gaming community, but within months, DirectX was being used in every one of the best-selling games for the PC. The Beastie Boys had won the battle, but they received so few rewards that they felt as if they'd lost the war. So they set their sights on the Internet. T heir new project: Chrome, a Web browser that could bring televisi on-quality animated graphics to the Internet. It was every Micros oft marketer's dream, every competitor's nightmare. It should hav e changed the Internet and the lives of millions, none more than those of the three designers. Michael Drummond gained exclusive access to this trio's story--the tale of a rise, a fall, and, per haps, a triumph. In telling it, he gives us the most revealing gl impse yet into the world's most successful company. Renegades of the Empire isn't just a story of a nascent technology--it's a pri mer on how to get rid of your boss, how to bury your expenses on someone else's balance sheet, and when to put on your Viking cost ume and walk the halls swinging an ax if you want to get things d one. It is a story of fascinating science and high-tech boys and their toys, but even more, it is the story of how three engineers turned the might of an empire to their own ends. Editorial Revi ews Review Microsoft chairman Bill Gates is by no acc ounts a kind, nurturing type of manager. In conversation, accordi ng to Renegades of the Empire, Gates is said to challenge and goa d people just to see how robustly they'll defend a position. He m ay not know whether they're right or wrong, but he likes to see h ow confident they are. In that environment, the meek don't do par ticularly well. But the three software warriors portrayed in Rene gades of the Empire were over the top, even by Microsoft standard s. Alex St. John, Eric Engstrom, and Craig Eisler started at Mic rosoft as evangelists, the guys who persuade companies to create products to run on Microsoft operating systems. All three, separa tely and together, would end up giving the company fits with thei r cockiness and contrarian ways. Eventually, they would team up o n a project called Chrome, a revolutionary technology designed to bring three-dimensional graphics to the Web. While these three b igger-than-life characters are vividly portrayed, this is mostly a story about technology: where the ideas come from, how it's dev eloped, how internal company politics affects its development, an d how outside companies are courted and cajoled to participate. D rummond, a skillful writer and dogged journalist, thoroughly expl ains all the technology--but, in the end, the acronyms take over. This makes for a tough read if you're not technologically inclin ed. Still, anyone with the slightest tech background should enjoy this peek behind Microsoft's silicon curtain. --Lou Schuler Fr om Publishers Weekly This is the story of a failure in the softwa re industry, a Microsoft project that never went into commercial production. The author, a San Diego Union technology and business writer, profiles the oddball team that orchestrated this effort, three characters who stand out even by the unconventional standa rds of Microsoft programmers (they were known around the company as the Beastie Boys). Their mission was originally to develop pro gramming code that would run computer games from the Windows oper ating environment, a major step forward for personal computers. A lmost as soon as a workable product was created, however, the tea m switched its sights to the next frontier, the Internet, and att empted to adapt the concept for Web surfers. This effort ultimate ly failed, due to conflicts in management objectives and bad timi ng; the programming produced required computing power that, in th e mid-1990s was not yet part of the mainstream PC market. The att ack dog personalities of the Beastie Boys also played a significa nt role, too significant for any general lessons to be learned fr om their failure. Although there is plenty of local colorAinsider descriptions of the Microsoft environment aboundAand programmers and gaming enthusiasts may find this saga entertaining, they are unlikely to gain any useful insights from a story that hinges mo re on the clash of particular egos than the more general mechanic s of a working office culture. Author tour. (Dec.) Copyright 199 9 Reed Business Information, Inc. From Publishers Weekly This is the story of a failure in the software industry, a Microsoft pro ject that never went into commercial production. The author, a Sa n Diego Union technology and business writer, profiles the oddbal l team that orchestrated this effort, three characters who stand out even by the unconventional standards of Microsoft programmers (they were known around the company as the Beastie Boys). Their mission was originally to develop programming code that would run computer games from the Windows operating environment, a major s tep forward for personal computers. Almost as soon as a workable product was created, however, the team switched its sights to the next frontier, the Internet, and attempted to adapt the concept for Web surfers. This effort ultimately failed, due to conflicts in management objectives and bad timing; the programming produced required computing power that, in the mid-1990s was not yet part of the mainstream PC market. The attack dog personalities of the Beastie Boys also played a significant role, too significant for any general lessons to be learned from their failure. Although t here is plenty of local colorAinsider descriptions of the Microso ft environment aboundAand programmers and gaming enthusiasts may find this saga entertaining, they are unlikely to gain any useful insights from a story that hinges more on the clash of particula r egos than the more general mechanics of a working office cultur e. Author tour. (Dec.) Copyright 1999 Reed Business Information, Inc. From Library Journal This book, yet another about Microsof t, offers a behind-the-scenes look at the company and at Project Chrome. Drummond, a technology business writer for the San Diego Union and winner of the Society of Professional Journalists Award , describes the background of the three Renegades, or Beastie Boy s, who initiated Chrome and explains how they were recruited by M icrosoft. Working together, the three would create technology tha t made it possible for computer games to run on Windows 95, a sem inal technological feat. However, the Renegades built their techn ology without initial approval from their superiors and rammed it through with ruthless determination and indifference to internal political decorum. They then embarked on Chrome, which combined television and the personal computer and had the potential for ch anging perception and exploration of the Internet. The rise and u ltimate demise of Chrome are vividly explored in this book. The i mplications of the antitrust case against Microsoft are also exam ined. A fascinating account of the inner workings of Microsoft, t his book is an important addition to the literature on Microsoft and is recommended to public and academic libraries. -Lucy T. Hec kman, St. John's Univ. Lib., Jamaica, NY Copyright 1999 Reed Bus iness Information, Inc. From Booklist The author, a business wri ter for the San Diego Union, follows the escapades of three men w ho, as Microsoft employees, secretly created groundbreaking softw are. Software designers Eric Engstrom, Craig Eisler, and Alex St. John, known locally as the Beastie Boys, put their heads togethe r within the walls of Microsoft and, without permission and super vision, created a software system called DirectX, which allowed W indows to run computer games. They made a fortune for Microsoft, but when the personal rewards within the company were not substan tial enough to suit them, they turned their scheming to what Micr osoft was now turning its attention to, the Internet. They came u p with Chrome, a system that mixed video game capabilities and th e computer. The story of Chrome and how it affected both Microsof t and the Beastie Boys is played out against a backdrop of Micros oft's take-no-prisoners corporate attitude and its propensity for internecine battles. A very revealing look inside one corner of the computer industry and the personalities that color it. Brad H ooper From the Inside Flap astie Boys did whatever it took to ma ke their revolution happen. . . . St. John's disregard for Micro soft authority figures was equaled only by the game developers' a ntipathy for the big Redmond company. No one knew how far he migh t go until his boss put him in charge of a presentation to the tr ade press. St. John emerged on stage at the Microsoft theater an d told the trade-press writers: Yep, I know what you guys think a bout Windows. He booted up a computer. The blue start-up screen with clouds and Windows 3.1 logo came to life on a large display. A graphic of a shotgun barrel rose from the bottom of the screen . With the audience looking down its sights, the gun blasted five holes in the logo. The press erupted with laughter and approving applause. Microsoft's senior marketing vice preside About the Author Michael Drummond is a technology business writer for the San Diego Union-Tribune and has won many national and regional jo urnalism awards, including the Investigating Reporters and Editor s Award and the Best of the West competition. He lives in San Die go. Excerpt. ® Reprinted by permission. All rights reserved. Fro m Chapter 1 ALEX IN WONDERLAND His five-year romp through Bill Gates's Camelot was over. Microsoft security would be walking in any moment to clean out his desk and scan his computer's hard dri ve. No sensitive materials could leave the building. Alex St. Joh n could almost hear the bootsteps. He knew what to do. He grabbed a handful of Hershey's kisses from a friend's office and dumped them on his desk with a note -- Help yourself! St. John, one of Microsoft's fabled evangelists, was fired that day. He and two co lleagues had built DirectX, revolutionary computer-game technolog y that had turned Windows-based PCs into the world's most popular game platform. The three were now building controversial Web tec hnology, a browser on steroids code-named Project Chrome. While he had helped feed hundreds of millions of dollars into Gates's s oftware Empire, the fact remained that St. John was a rogue soldi er who didn't understand how to follow orders and had never paid much attention to the chain of command. Management had any number of reasons to terminate him. Once, after Gates had just inked a major deal with three Sega executives, St. John had piled the vis itors into his customized, purple Humvee and torn across the comp any's manicured lawns -- in front of several horrified senior Mic rosoft officers. Like the man who buys a pit bull for its ferocit y only to have the animal attack him later, Microsoft had it comi ng. Before the Empire called, St. John was happily self-employed as a computer consultant on the other side of the country. Then his name began pinging on the radar screens of Microsoft talent s couts. St. John had cultivated a reputation in the industry as an innovative and charismatic programmer -- an articulate nerd who could charm even better than he could code. True, he had snapped at previous bosses over what he thought were impractical business decisions. But Microsoft wanted an evangelist, a breed that's so metimes hard to handle. The Empire began calling in fall 1992. S t. John was working at home when an independent recruiter phoned to ask him, if he could work for any company, which would it be? St. John was reluctant to answer because he wasn't interested in working for a boss again and doubted any company could pay him as much as he was making on his own. The headhunter stroked St. Joh n's voluminous ego, reminding him of his talents and how those ta lents could pay handsomely. St. John was a Macintosh programmer, impressed with Apple Computer Corp.'s elegant operating system, a system he thought superior to the early Windows kluges Microsof t was pushing at the time. He conceded that he would once have co nsidered working for Apple, but they're dead, he told the recruit er. When pressed, St. John said he might be interested in Adobe S ystems Inc. and, maybe, Microsoft Corp. Maybe. After some cajoli ng, the recruiter set up an interview for St. John with a local A dobe representative. The session went well, and the Adobe rep sai d he'd refer St. John to the company's California headquarters. B ut Adobe n, Crown, 1999, 3, Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wear, corners sharp. Light dust stains to edges. Not from a library. No remainder mark. Not clipped. 642 pages. A resurgence of ethno-nationalism, the collapse of empires, the outbreak of humanitarian crises, and growing pressures on weakened states are substantially altering world politics. While a new international system has not yet emerged to replace the Cold War system, conflict within and between states continues at a high level, posing a severe challenge to diplomats and citizens in the United States and other countries. Some 40 essays in this unique and comprehensive volume probe traditional and emerging sources of conflict and explore the full range of instruments, actors, techniques, and policies for managing and resolving conflict--ranging from combat intervention, collective security, and UN peacekeeping to preventive diplomacy, problem-solving workshops, and the strengthening of civil society. The book includes seven case studies (European Collective Security, Nagorno-Karabakh, Yugoslavia, the Middle East, Rhodesia, an Israeli-Palestine Women's workshop, OAS peacekeeping in Nicaragua) and numerous chapters that feature comparative and cross-cutting analysis. It will be equally useful to diplomats, military officers, international civil servants, and practitioners of humanitarian relief and conflict resolution in nongovernmental organizations., United States Institute of Peace Press, 4<
zaf, t.. | Biblio.co.uk Pentz Booksellers, Khalkedon Rare Books, IOBA, ESA, Lemolo Books, thelondonbookworm.com, bookexpress.co.nz, bookexpress.co.nz, bookexpress.co.nz, Books of the World Shipping costs: EUR 11.84 Details... |
Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
1996, ISBN: 9781878379580
Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wea… More...
Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wear, corners sharp. Light dust stains to edges. Not from a library. No remainder mark. Not clipped. 642 pages. A resurgence of ethno-nationalism, the collapse of empires, the outbreak of humanitarian crises, and growing pressures on weakened states are substantially altering world politics. While a new international system has not yet emerged to replace the Cold War system, conflict within and between states continues at a high level, posing a severe challenge to diplomats and citizens in the United States and other countries. Some 40 essays in this unique and comprehensive volume probe traditional and emerging sources of conflict and explore the full range of instruments, actors, techniques, and policies for managing and resolving conflict--ranging from combat intervention, collective security, and UN peacekeeping to preventive diplomacy, problem-solving workshops, and the strengthening of civil society. The book includes seven case studies (European Collective Security, Nagorno-Karabakh, Yugoslavia, the Middle East, Rhodesia, an Israeli-Palestine Women's workshop, OAS peacekeeping in Nicaragua) and numerous chapters that feature comparative and cross-cutting analysis. It will be equally useful to diplomats, military officers, international civil servants, and practitioners of humanitarian relief and conflict resolution in nongovernmental organizations., United States Institute of Peace Press, 4<
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Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
1996, ISBN: 9781878379580
paperback, Gebraucht, guter Zustand, All orders are dispatched within 1 working day from our UK warehouse. Established in 2004, we are dedicated to recycling unwanted books on behalf of a… More...
paperback, Gebraucht, guter Zustand, All orders are dispatched within 1 working day from our UK warehouse. Established in 2004, we are dedicated to recycling unwanted books on behalf of a number of UK charities who benefit from added revenue through the sale of their books plus huge savings in waste disposal. No quibble refund if not completely satisfied. , [PU: United States Institute of Peace]<
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Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
1996, ISBN: 9781878379580
Trade paperback, Business|Business, This is an ex-library book and may have the usual library/used-book markings inside. This book has soft covers. With usual stamps and markings, In fair… More...
Trade paperback, Business|Business, This is an ex-library book and may have the usual library/used-book markings inside. This book has soft covers. With usual stamps and markings, In fair condition, suitable as a study copy. Please note the Image in this listing is a stock photo and may not match the covers of the actual item, 1500grams, ISBN: 9781878379580. , [PU: United States Institute Of Peace Press]<
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1996, ISBN: 1878379585
[EAN: 9781878379580], Gebraucht, guter Zustand, [PU: United States Institute of Peace], Good condition. A copy that has been read but remains intact. May contain markings such as bookplat… More...
[EAN: 9781878379580], Gebraucht, guter Zustand, [PU: United States Institute of Peace], Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains., Books<
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Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
2017, ISBN: 9781878379580
Hardcover
ISBN: 9780521406048CAMBRIDGE UNIVERSITY PRESS | 01 September 1991Paperback | 252 pagesDescriptionThis is the third volume of Immanuel Wallerstein's essays to appear in Studies in Modern C… More...
ISBN: 9780521406048CAMBRIDGE UNIVERSITY PRESS | 01 September 1991Paperback | 252 pagesDescriptionThis is the third volume of Immanuel Wallerstein's essays to appear in Studies in Modern Capitalism, following the immensely successful collections The Politics of the World Economy and The Capitalist World Economy. Written between 1982 and 1989, these pieces offer Wallerstein's perspective on the events of this period, and the background to his interpretation of the momentous events of 1989. In his introduction Wallerstein argues that the collapse of the Iron Curtain and the process of perestroika bear out his basic analysis: that the decline of US hegemony in the world-system is the central explanatory variable of change; and that the collapse of the communist empire and the approach of European unity cannot be understood without reference to this decline as a critical stage in the cyclical rhythm of the capitalist world economy. As part of the analysis the book also charts the development of a challenge to the dominant 'geoculture': the cultural framework within which the world-system operates. The author argues that since 1968 there has been a rejection of the universalist ideas of liberalism through an intellectual focus on 'culture' as opposed to economics and politics; a concern with the inherent existence of racism and sexism in the system; and a new relationship between the sciences and humanities. This collection offers the latest ideas of one of the most original and controversial thinkers of recent years, and is bound to stimulate debate among students and scholars from a variety of disciplines across the social sciences., 0, Istanbul: Milli Tenasüt Birligi Yayini, 1955. Soft cover. Very Good. 8vo - over 7¾ - 9¾" tall. Paperback. Pbo. Foolscap 8vo. (17 x 11 cm). In Turkish. 38, [2] p. A study on 31 Mart Incident in the Ottoman Empire, 1909. The 31 March Incident (Turkish: 31 Mart Vakasi or 31 Mart Olayi) was a 1909 rebellion of reactionaries in Istanbul against the restoration of the constitutional system that had taken place in 1908. It took place on 13 April 1909 (31 March on the Rumi calendar in use at the time in Turkey for official timekeeping). The countercoup had attempted to put an end to the nascent Second Constitutional Era in the Ottoman Empire and to the newly established influence of the Committee of Union and Progress, in order to re-affirm the position of the Sultan Abdul Hamid II as absolute monarch. The incident was a milestone in the Turkish military's encroaching on the political sphere., Milli Tenasüt Birligi Yayini, 1955, 3, "In wide-ranging discussions with David Barsamian, his longtime interlocutor, Noam Chomsky asks us to 'consider the world we are leaving to our grandchildren': one imperiled by climate change and the growing potential for nuclear war. If the current system is incapable of dealing with these threats, he argues, it's up to us to radically change it"--Amazon.com. Brand new book., Metropolitan Books, 2017-10, 6, London England: Routledge/Kegan Paul, 1975. Previous owners name to inside cover. These essays, commissioned by John Rex, reflect the state of sociology in Britain today. Leading representatives of the diverse 'schools' provide lucid accounts of their own particular approaches to this complex discipline and in doing so demonstrate the techniques described. Topics covered including the empirical study of stratification, social evolution, survey techniques, mathematical sociology, systems theory, phenomenological approaches, Weberian sociology, structuralism, contemporary Marxism, and the development of theory after Talcott Parson. (We carry a wide selection of titles in The Arts, Theology, History, Politics, Social and Physical Sciences. academic and scholarly books and Modern First Editions ,and all types of Academic Literature.) . Reprint. Softcover. Very Good. 8vo - over 7¾" - 9¾" tall. Paperback., Routledge/Kegan Paul, 1975, 3, Hutchinson. Good. Hardcover. 2005. 624 pages. some wear, marks, foxing<br><br><p>AFTER THE VICTORI ANS: 1901-1953<br /><br />by A. N. Wilson<br /><br />Hutchinson, UK, 2005 <br />ISBN 9780091794842<br />royal hb, dj, 624pp, colou r plates<br /><br />GOOD: some wear, marks, foxing<br /><br />Whe n this book begins, in the reign of Edward VII, Great Britain com mands the mightiest empire the world has ever seen. By the time i t ends, with the Coronation of Elizabeth II, Britain has emerged victorious from a world war, but ruined as a world power. How did Britain's power and influence decline? This is one of the questi ons which A.N. Wilson seeks to answer in his masterly follow-up t o The Victorians. As in the previous book, however, he has painte d the portrait of an age. The extraordinary advance of science an d technology, the changes in fashion, art, music and literature, the rise of feminism, and the changes in the class system are giv en as much space as the wars and the political struggles at home and abroad. We follow Dr Crippen on his ill-fated attempt to murd er his wife and elope with his mistress. We meet the Rector of St iffkey - the 'prostitute's padre' - who died the death of an earl y Christian martyr in a lion's cage. We share the excitement of t he discovery of radar, and of the structure of DNA, as well as th e moral dilemmas of those who pioneered the nuclear bomb. We trav el the first half of the twentieth century in the company of the heroic and the discreditable, the low and the great: Ezra Pound, Nancy Astor, Noel Coward and Vera Lynn, as well as with Baldwin, Chamberlain, Hitler and Churchill. The challenges of the 1930s an d the drama of the Second World War dominate the book's central s tory. Although the political classes failed in their duty to the poor, and failed to avert a war, Wilson traces the way that the w ar against Hitler changed Britain forever. It was, he argues, a n oble struggle which saved the world and ruined Britain.</p> ., Hutchinson, 2005, 2.5, Hutchinson. Good. Hardcover. 2005. 624 pages. some wear, marks<br><br><p><strong>AFTER THE VICTORI ANS: 1901-1953</strong><br /><br />by A. N. Wilson<br /><br />Hut chinson, UK, 2005 <br />ISBN 9780091794842<br />royal hb, dj, 624 pp, colour plates<br /><br />GOOD: some wear, marks<br /><br />Wh en this book begins, in the reign of Edward VII, Great Britain co mmands the mightiest empire the world has ever seen. By the time it ends, with the Coronation of Elizabeth II, Britain has emerged victorious from a world war, but ruined as a world power. How di d Britain's power and influence decline? This is one of the quest ions which A.N. Wilson seeks to answer in his masterly follow-up to The Victorians. As in the previous book, however, he has paint ed the portrait of an age. The extraordinary advance of science a nd technology, the changes in fashion, art, music and literature, the rise of feminism, and the changes in the class system are gi ven as much space as the wars and the political struggles at home and abroad. We follow Dr Crippen on his ill-fated attempt to mur der his wife and elope with his mistress. We meet the Rector of S tiffkey - the 'prostitute's padre' - who died the death of an ear ly Christian martyr in a lion's cage. We share the excitement of the discovery of radar, and of the structure of DNA, as well as t he moral dilemmas of those who pioneered the nuclear bomb. We tra vel the first half of the twentieth century in the company of the heroic and the discreditable, the low and the great: Ezra Pound, Nancy Astor, Noel Coward and Vera Lynn, as well as with Baldwin, Chamberlain, Hitler and Churchill. The challenges of the 1930s a nd the drama of the Second World War dominate the book's central story. Although the political classes failed in their duty to the poor, and failed to avert a war, Wilson traces the way that the war against Hitler changed Britain forever. It was, he argues, a noble struggle which saved the world and ruined Britain.</p> ., Hutchinson, 2005, 2.5, Crown. Very Good. 6.75 x 1.25 x 9.75 inches. Hardcover. 1999. 320 pages.<br>The Beastie Boys did whatever it took to make their revolution happen. . . . St. John's disregard for Microsoft aut hority figures was equaled only by the game developers' antipathy for the big Redmond company. No one knew how far he might go unt il his boss put him in charge of a presentation to the trade pres s. St. John emerged on stage at the Microsoft theater and told t he trade-press writers: Yep, I know what you guys think about Win dows. He booted up a computer. The blue start-up screen with clo uds and Windows 3.1 logo came to life on a large display. A graph ic of a shotgun barrel rose from the bottom of the screen. With t he audience looking down its sights, the gun blasted five holes i n the logo. The press erupted with laughter and approving applaus e. Microsoft's senior marketing vice president turned crimson a nd told St. John's boss, Rick Segal, You gotta fire this guy. Se gal set the marketing guy straight. I looked him right in the f ace and, said, 'You don't have a clue. They think you're a slime bag and now they think he's a hero.' Competing in the high-tech computer market is a lot like war--especially if you work at Micr osoft. Bill Gates's gladiators--his engineers and evangelists and programmers--were famous for seizing new terrain, converting non believers, and always winning, no matter what the cost. No one to ok the lessons of the Microsoft way more to heart than Craig Eisl er, Eric Engstrom, and Alex St. John, a trio of evangelists and s oftware engineers who, more than anything, wanted to conquer a ma rket on their own. Their first attempt was a top-secret effort t o make Windows do what it had never done before: play games. Turn ing their well-honed combat skills on their own company, the trio --often called the Beastie Boys--rammed DirectX, their game proje ct, through, first without permission, then without regard for po litical correctness, protocol, or budget restraints. The battle s pilled from the halls of Microsoft into the international gaming community, but within months, DirectX was being used in every one of the best-selling games for the PC. The Beastie Boys had won the battle, but they received so few rewards that they felt as if they'd lost the war. So they set their sights on the Internet. T heir new project: Chrome, a Web browser that could bring televisi on-quality animated graphics to the Internet. It was every Micros oft marketer's dream, every competitor's nightmare. It should hav e changed the Internet and the lives of millions, none more than those of the three designers. Michael Drummond gained exclusive access to this trio's story--the tale of a rise, a fall, and, per haps, a triumph. In telling it, he gives us the most revealing gl impse yet into the world's most successful company. Renegades of the Empire isn't just a story of a nascent technology--it's a pri mer on how to get rid of your boss, how to bury your expenses on someone else's balance sheet, and when to put on your Viking cost ume and walk the halls swinging an ax if you want to get things d one. It is a story of fascinating science and high-tech boys and their toys, but even more, it is the story of how three engineers turned the might of an empire to their own ends. Editorial Revi ews Review Microsoft chairman Bill Gates is by no acc ounts a kind, nurturing type of manager. In conversation, accordi ng to Renegades of the Empire, Gates is said to challenge and goa d people just to see how robustly they'll defend a position. He m ay not know whether they're right or wrong, but he likes to see h ow confident they are. In that environment, the meek don't do par ticularly well. But the three software warriors portrayed in Rene gades of the Empire were over the top, even by Microsoft standard s. Alex St. John, Eric Engstrom, and Craig Eisler started at Mic rosoft as evangelists, the guys who persuade companies to create products to run on Microsoft operating systems. All three, separa tely and together, would end up giving the company fits with thei r cockiness and contrarian ways. Eventually, they would team up o n a project called Chrome, a revolutionary technology designed to bring three-dimensional graphics to the Web. While these three b igger-than-life characters are vividly portrayed, this is mostly a story about technology: where the ideas come from, how it's dev eloped, how internal company politics affects its development, an d how outside companies are courted and cajoled to participate. D rummond, a skillful writer and dogged journalist, thoroughly expl ains all the technology--but, in the end, the acronyms take over. This makes for a tough read if you're not technologically inclin ed. Still, anyone with the slightest tech background should enjoy this peek behind Microsoft's silicon curtain. --Lou Schuler Fr om Publishers Weekly This is the story of a failure in the softwa re industry, a Microsoft project that never went into commercial production. The author, a San Diego Union technology and business writer, profiles the oddball team that orchestrated this effort, three characters who stand out even by the unconventional standa rds of Microsoft programmers (they were known around the company as the Beastie Boys). Their mission was originally to develop pro gramming code that would run computer games from the Windows oper ating environment, a major step forward for personal computers. A lmost as soon as a workable product was created, however, the tea m switched its sights to the next frontier, the Internet, and att empted to adapt the concept for Web surfers. This effort ultimate ly failed, due to conflicts in management objectives and bad timi ng; the programming produced required computing power that, in th e mid-1990s was not yet part of the mainstream PC market. The att ack dog personalities of the Beastie Boys also played a significa nt role, too significant for any general lessons to be learned fr om their failure. Although there is plenty of local colorAinsider descriptions of the Microsoft environment aboundAand programmers and gaming enthusiasts may find this saga entertaining, they are unlikely to gain any useful insights from a story that hinges mo re on the clash of particular egos than the more general mechanic s of a working office culture. Author tour. (Dec.) Copyright 199 9 Reed Business Information, Inc. From Publishers Weekly This is the story of a failure in the software industry, a Microsoft pro ject that never went into commercial production. The author, a Sa n Diego Union technology and business writer, profiles the oddbal l team that orchestrated this effort, three characters who stand out even by the unconventional standards of Microsoft programmers (they were known around the company as the Beastie Boys). Their mission was originally to develop programming code that would run computer games from the Windows operating environment, a major s tep forward for personal computers. Almost as soon as a workable product was created, however, the team switched its sights to the next frontier, the Internet, and attempted to adapt the concept for Web surfers. This effort ultimately failed, due to conflicts in management objectives and bad timing; the programming produced required computing power that, in the mid-1990s was not yet part of the mainstream PC market. The attack dog personalities of the Beastie Boys also played a significant role, too significant for any general lessons to be learned from their failure. Although t here is plenty of local colorAinsider descriptions of the Microso ft environment aboundAand programmers and gaming enthusiasts may find this saga entertaining, they are unlikely to gain any useful insights from a story that hinges more on the clash of particula r egos than the more general mechanics of a working office cultur e. Author tour. (Dec.) Copyright 1999 Reed Business Information, Inc. From Library Journal This book, yet another about Microsof t, offers a behind-the-scenes look at the company and at Project Chrome. Drummond, a technology business writer for the San Diego Union and winner of the Society of Professional Journalists Award , describes the background of the three Renegades, or Beastie Boy s, who initiated Chrome and explains how they were recruited by M icrosoft. Working together, the three would create technology tha t made it possible for computer games to run on Windows 95, a sem inal technological feat. However, the Renegades built their techn ology without initial approval from their superiors and rammed it through with ruthless determination and indifference to internal political decorum. They then embarked on Chrome, which combined television and the personal computer and had the potential for ch anging perception and exploration of the Internet. The rise and u ltimate demise of Chrome are vividly explored in this book. The i mplications of the antitrust case against Microsoft are also exam ined. A fascinating account of the inner workings of Microsoft, t his book is an important addition to the literature on Microsoft and is recommended to public and academic libraries. -Lucy T. Hec kman, St. John's Univ. Lib., Jamaica, NY Copyright 1999 Reed Bus iness Information, Inc. From Booklist The author, a business wri ter for the San Diego Union, follows the escapades of three men w ho, as Microsoft employees, secretly created groundbreaking softw are. Software designers Eric Engstrom, Craig Eisler, and Alex St. John, known locally as the Beastie Boys, put their heads togethe r within the walls of Microsoft and, without permission and super vision, created a software system called DirectX, which allowed W indows to run computer games. They made a fortune for Microsoft, but when the personal rewards within the company were not substan tial enough to suit them, they turned their scheming to what Micr osoft was now turning its attention to, the Internet. They came u p with Chrome, a system that mixed video game capabilities and th e computer. The story of Chrome and how it affected both Microsof t and the Beastie Boys is played out against a backdrop of Micros oft's take-no-prisoners corporate attitude and its propensity for internecine battles. A very revealing look inside one corner of the computer industry and the personalities that color it. Brad H ooper From the Inside Flap astie Boys did whatever it took to ma ke their revolution happen. . . . St. John's disregard for Micro soft authority figures was equaled only by the game developers' a ntipathy for the big Redmond company. No one knew how far he migh t go until his boss put him in charge of a presentation to the tr ade press. St. John emerged on stage at the Microsoft theater an d told the trade-press writers: Yep, I know what you guys think a bout Windows. He booted up a computer. The blue start-up screen with clouds and Windows 3.1 logo came to life on a large display. A graphic of a shotgun barrel rose from the bottom of the screen . With the audience looking down its sights, the gun blasted five holes in the logo. The press erupted with laughter and approving applause. Microsoft's senior marketing vice preside About the Author Michael Drummond is a technology business writer for the San Diego Union-Tribune and has won many national and regional jo urnalism awards, including the Investigating Reporters and Editor s Award and the Best of the West competition. He lives in San Die go. Excerpt. ® Reprinted by permission. All rights reserved. Fro m Chapter 1 ALEX IN WONDERLAND His five-year romp through Bill Gates's Camelot was over. Microsoft security would be walking in any moment to clean out his desk and scan his computer's hard dri ve. No sensitive materials could leave the building. Alex St. Joh n could almost hear the bootsteps. He knew what to do. He grabbed a handful of Hershey's kisses from a friend's office and dumped them on his desk with a note -- Help yourself! St. John, one of Microsoft's fabled evangelists, was fired that day. He and two co lleagues had built DirectX, revolutionary computer-game technolog y that had turned Windows-based PCs into the world's most popular game platform. The three were now building controversial Web tec hnology, a browser on steroids code-named Project Chrome. While he had helped feed hundreds of millions of dollars into Gates's s oftware Empire, the fact remained that St. John was a rogue soldi er who didn't understand how to follow orders and had never paid much attention to the chain of command. Management had any number of reasons to terminate him. Once, after Gates had just inked a major deal with three Sega executives, St. John had piled the vis itors into his customized, purple Humvee and torn across the comp any's manicured lawns -- in front of several horrified senior Mic rosoft officers. Like the man who buys a pit bull for its ferocit y only to have the animal attack him later, Microsoft had it comi ng. Before the Empire called, St. John was happily self-employed as a computer consultant on the other side of the country. Then his name began pinging on the radar screens of Microsoft talent s couts. St. John had cultivated a reputation in the industry as an innovative and charismatic programmer -- an articulate nerd who could charm even better than he could code. True, he had snapped at previous bosses over what he thought were impractical business decisions. But Microsoft wanted an evangelist, a breed that's so metimes hard to handle. The Empire began calling in fall 1992. S t. John was working at home when an independent recruiter phoned to ask him, if he could work for any company, which would it be? St. John was reluctant to answer because he wasn't interested in working for a boss again and doubted any company could pay him as much as he was making on his own. The headhunter stroked St. Joh n's voluminous ego, reminding him of his talents and how those ta lents could pay handsomely. St. John was a Macintosh programmer, impressed with Apple Computer Corp.'s elegant operating system, a system he thought superior to the early Windows kluges Microsof t was pushing at the time. He conceded that he would once have co nsidered working for Apple, but they're dead, he told the recruit er. When pressed, St. John said he might be interested in Adobe S ystems Inc. and, maybe, Microsoft Corp. Maybe. After some cajoli ng, the recruiter set up an interview for St. John with a local A dobe representative. The session went well, and the Adobe rep sai d he'd refer St. John to the company's California headquarters. B ut Adobe n, Crown, 1999, 3, Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wear, corners sharp. Light dust stains to edges. Not from a library. No remainder mark. Not clipped. 642 pages. A resurgence of ethno-nationalism, the collapse of empires, the outbreak of humanitarian crises, and growing pressures on weakened states are substantially altering world politics. While a new international system has not yet emerged to replace the Cold War system, conflict within and between states continues at a high level, posing a severe challenge to diplomats and citizens in the United States and other countries. Some 40 essays in this unique and comprehensive volume probe traditional and emerging sources of conflict and explore the full range of instruments, actors, techniques, and policies for managing and resolving conflict--ranging from combat intervention, collective security, and UN peacekeeping to preventive diplomacy, problem-solving workshops, and the strengthening of civil society. The book includes seven case studies (European Collective Security, Nagorno-Karabakh, Yugoslavia, the Middle East, Rhodesia, an Israeli-Palestine Women's workshop, OAS peacekeeping in Nicaragua) and numerous chapters that feature comparative and cross-cutting analysis. It will be equally useful to diplomats, military officers, international civil servants, and practitioners of humanitarian relief and conflict resolution in nongovernmental organizations., United States Institute of Peace Press, 4<
Chester A. Crocker (ed); Fen Osler Hampson (ed); Pamela Aall (ed):
Managing Global Chaos: Sources of and Responses to International Conflict - Paperback1996, ISBN: 9781878379580
Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wea… More...
Washington, DC: United States Institute of Peace Press, September 1996. Trade Paperback. Near Fine. Interior pristine. Binding square and tight. Cover clean and crisp with light shelf wear, corners sharp. Light dust stains to edges. Not from a library. No remainder mark. Not clipped. 642 pages. A resurgence of ethno-nationalism, the collapse of empires, the outbreak of humanitarian crises, and growing pressures on weakened states are substantially altering world politics. While a new international system has not yet emerged to replace the Cold War system, conflict within and between states continues at a high level, posing a severe challenge to diplomats and citizens in the United States and other countries. Some 40 essays in this unique and comprehensive volume probe traditional and emerging sources of conflict and explore the full range of instruments, actors, techniques, and policies for managing and resolving conflict--ranging from combat intervention, collective security, and UN peacekeeping to preventive diplomacy, problem-solving workshops, and the strengthening of civil society. The book includes seven case studies (European Collective Security, Nagorno-Karabakh, Yugoslavia, the Middle East, Rhodesia, an Israeli-Palestine Women's workshop, OAS peacekeeping in Nicaragua) and numerous chapters that feature comparative and cross-cutting analysis. It will be equally useful to diplomats, military officers, international civil servants, and practitioners of humanitarian relief and conflict resolution in nongovernmental organizations., United States Institute of Peace Press, 4<
Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
1996
ISBN: 9781878379580
paperback, Gebraucht, guter Zustand, All orders are dispatched within 1 working day from our UK warehouse. Established in 2004, we are dedicated to recycling unwanted books on behalf of a… More...
paperback, Gebraucht, guter Zustand, All orders are dispatched within 1 working day from our UK warehouse. Established in 2004, we are dedicated to recycling unwanted books on behalf of a number of UK charities who benefit from added revenue through the sale of their books plus huge savings in waste disposal. No quibble refund if not completely satisfied. , [PU: United States Institute of Peace]<
Managing Global Chaos: Sources of and Responses to International Conflict - Paperback
1996, ISBN: 9781878379580
Trade paperback, Business|Business, This is an ex-library book and may have the usual library/used-book markings inside. This book has soft covers. With usual stamps and markings, In fair… More...
Trade paperback, Business|Business, This is an ex-library book and may have the usual library/used-book markings inside. This book has soft covers. With usual stamps and markings, In fair condition, suitable as a study copy. Please note the Image in this listing is a stock photo and may not match the covers of the actual item, 1500grams, ISBN: 9781878379580. , [PU: United States Institute Of Peace Press]<
1996, ISBN: 1878379585
[EAN: 9781878379580], Gebraucht, guter Zustand, [PU: United States Institute of Peace], Good condition. A copy that has been read but remains intact. May contain markings such as bookplat… More...
[EAN: 9781878379580], Gebraucht, guter Zustand, [PU: United States Institute of Peace], Good condition. A copy that has been read but remains intact. May contain markings such as bookplates, stamps, limited notes and highlighting, or a few light stains., Books<
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A resurgence of ethnonationalism, the collapse of empires the outbreak of humanitarian crises, and growing pressures on weakened states are substantially altering world politics. While a new international system has not yet emerged to replace the Cold War system, conflict within and between states continues at a high level, posing a sever challenge to diplomats and citizens in the United States and other countries.
In response to numerous requests from teachers and practitioners, and with the assistance of an advisory board of eminent scholars and policymakers, the editors have developed this unique and comprehensive volume. Some 40 essays probe traditional and emerging sources of conflict and explore the full range of instruments, actors, techniques, and policies for managing and resolving conflict—ranging from combat intervention, collective security, and UN peacekeeping to preventive diplomacy problem-solving workshops, and the strengthening of civil society.
The book includes seven case studies and numerous chapters that feature comparative and cross-cutting analysis. The purpose of the volume is to fill the vacuum created by recent global change that has dramatically altered the context for both the teaching and the practice of international relations. It will support teaching of international relations at colleges and universities and be equally useful to diplomats, military officers, international civil servants, and practitioners of humanitarian relief and conflict resolution in nongovernmental organizati
Details of the book - Managing Global Chaos: Sources of and Responses to International Conflict
EAN (ISBN-13): 9781878379580
ISBN (ISBN-10): 1878379585
Hardcover
Paperback
Publishing year: 1996
Publisher: United States Institute of Peace
Book in our database since 2007-11-25T08:29:56-05:00 (New York)
Detail page last modified on 2023-12-13T07:34:29-05:00 (New York)
ISBN/EAN: 1878379585
ISBN - alternate spelling:
1-878379-58-5, 978-1-878379-58-0
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Book author: aall, hampson, chester crocker
Book title: chaos international, managing global chaos
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