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Introduction to Textures, Animation Audio and Sculpting in Second Life - Jeff Heaton
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Introduction to Textures, Animation Audio and Sculpting in Second Life - Paperback

ISBN: 1604390026

[EAN: 9781604390025], New book, [PU: Heaton Research, Inc.], JEFF HEATON,VIDEO GAMES,GAME PROGRAMMING,GRAPHICS AND MULTIMEDIA,VIDEO ELECTRONIC GAMES, Games|Video & Electronic, Computers &… More...

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Introduction to Textures, Animation Audio and Sculpting in Second Life - Jeff Heaton
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Introduction to Textures, Animation Audio and Sculpting in Second Life - used book

ISBN: 1604390026

Users of the Second Life online world create a rich three dimensional worldaround them. Much of this creation is done inside of the actual Second Lifeworld. However, it is necessary to us… More...

  - used. Shipping costs:zzgl. Versandkosten., plus shipping costs
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Introduction to Textures, Animation Audio and Sculpting in Second Life - Heaton, Jeff
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Heaton, Jeff:
Introduction to Textures, Animation Audio and Sculpting in Second Life - used book

ISBN: 9781604390025

Users of the Second Life online world create a rich three dimensional world around them. Much of this creation is done inside of the actual Second Life world. However, it is necessary to … More...

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Introduction to Textures, Animation Audio and Sculpting in Second Life - Jeff Heaton
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Introduction to Textures, Animation Audio and Sculpting in Second Life - new book

ISBN: 9781604390025

Introduction to Textures, Animation Audio and Sculpting in Second Life Jeff Heaton, Books, Computers, Introduction to Textures, Animation Audio and Sculpting in Second Life Books>Computer… More...

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Introduction to Textures, Animation Audio and Sculpting in Second Life - Heaton, Jeff
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Heaton, Jeff:
Introduction to Textures, Animation Audio and Sculpting in Second Life - used book

ISBN: 9781604390025

Through rich full-color images this book guides the beginning Second Life content creator through third party programs such as Adobe Photoshop, Avimator, GIMP, Audacity, and Sculptypaint.… More...

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Details of the book
Introduction to Textures, Animation Audio and Sculpting in Second Life

Users of the Second Life online world create a rich three dimensional world around them. Much of this creation is done inside of the actual Second Life world. However, it is necessary to use third party programs to create compelling content for Second Life. Through rich full-color images this book guides the beginning Second Life content creator through third party programs such as Adobe Photoshop, Avimator, GIMP, Audacity and Sculptypaint. Topics such as transparent images, alpha channels, audio editing, three dimensional animation and sculpting are covered. This book presents a quick start guide to each of these programs, from a Second Life perspective.

Details of the book - Introduction to Textures, Animation Audio and Sculpting in Second Life


EAN (ISBN-13): 9781604390025
ISBN (ISBN-10): 1604390026
Hardcover
Paperback
Publishing year: 2007
Publisher: Heaton Research, Inc.
108 Pages
Weight: 0,367 kg
Language: eng/Englisch

Book in our database since 2007-11-15T12:01:26-05:00 (New York)
Detail page last modified on 2020-02-22T05:12:08-05:00 (New York)
ISBN/EAN: 9781604390025

ISBN - alternate spelling:
1-60439-002-6, 978-1-60439-002-5


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9781604390032 Introduction to Textures, Animation Audio and Sculpting in Second Life (Heaton, Jeff)


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