. .
English
United States
Similar books
More/other books that might be very similar to this book
Search tools
Sign in
Share this book on...
Book recommendations
Latest news
Tip from find-more-books.com
Advertising
FILTER
- 0 Results
Lowest price: 13.99 €, highest price: 46.73 €, average price: 28.84 €
Beginning DirectX 11 Game Programming - Allen Sherrod#Wendy Jones
book is out-of-stock
(*)
Allen Sherrod#Wendy Jones:
Beginning DirectX 11 Game Programming - new book

ISBN: 9781435458956

ID: cfe4edc968072ea142e67e48de84b555

Beginning DirectX 11 Game Programming Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video game programming and development. Written specifically for the beginner programmer, this book uses step-by-step instructions to teach the basics of DirectX 11 and introduces skills that can be applied to creating games for PCs and game console platforms such as the Xbox 360. Updated for all the newest DirectX 11 technology, this book includes coverage of improved professional coding practices, an overview of the latest DirectX components and tools, sprites, text and font rendering, 3D character rendering, cameras, audio, shaders and effects, and much more. By the time you reach the end of this book, you will have had enough experience with DirectX 11 that you should be able to explore making simple video games and demos. From there, you can progress toward making more complex games and demos until you find yourself able to complete and release your own PC or console games. Bücher / Fremdsprachige Bücher / Englische Bücher 978-1-4354-5895-6, Course Technology

New book Buch.ch
Nr. 26144372 Shipping costs:Bei Bestellungen innerhalb der Schweiz berechnen wir Fr. 3.50 Portokosten, Bestellungen ab EUR Fr. 75.00 sind frei. Die voraussichtliche Versanddauer liegt bei 1 bis 2 Werktagen., Versandfertig innert 1-2 Werktagen., CH. (EUR 2.95)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning DirectX 11 Game Programming
book is out-of-stock
(*)
Beginning DirectX 11 Game Programming - used book

ISBN: 9781435458956

ID: de1e2cd110e4af8f23cccfe3526ee140

Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 11, introducing skills that can be applied to creating games for both PC and game console platforms like the Xbox 360. Updated for all the newest DirectX Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 11, introducing skills that can be applied to creating games for both PC and game console platforms like the Xbox 360. Updated for all the newest DirectX technology, the book includes coverage of improved professional coding practices, an overview of the DirectX components and tools, sprites, text and font rendering, audio, shaders and effects, and much more., [PU: Cengage Learning]

Used Book Medimops.de
Nr. M01435458958 Shipping costs:, 3, DE. (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning DirectX 11 Game Programming - Allen Sherrod, Wendy Jones
book is out-of-stock
(*)
Allen Sherrod, Wendy Jones:
Beginning DirectX 11 Game Programming - Paperback

ISBN: 1435458958

[SR: 127819], Taschenbuch, [EAN: 9781435458956], Course Technology, Course Technology, Book, [PU: Course Technology], Course Technology, Beginning Directx 11 Game Programming An introductory guide to creating graphics, creatures, and realistic worlds for games. Written specifically for the beginning programming student, it uses step-by-step instructions to teach the basics of DirectX 11, introducing skills that can be applied to creating games for both PC and game console platforms like the Xbox 360. Full description, 63461011, Spiele-Programmierung, 63381011, Programmieren, 62991011, Computer & Internet, 54071011, Genres, 52044011, Fremdsprachige Bücher

Used Book Amazon.de (Intern...
worldofbooksde
Gebraucht Shipping costs:Innerhalb EU, Schweiz und Liechtenstein (sofern Lieferung möglich). Versandfertig in 1 - 2 Werktagen (EUR 3.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning Directx 11 Game Programming - Wendy Jones; Allen Sherrod
book is out-of-stock
(*)
Wendy Jones; Allen Sherrod:
Beginning Directx 11 Game Programming - Paperback

2011, ISBN: 9781435458956

ID: 18102718

International edition, Softcover, Buch, [PU: Delmar Cengage Learning]

New book Lehmanns.de
Shipping costs:Versand in 10-15 Tagen, , Versandkostenfrei innerhalb der BRD (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning DirectX 11 Game Programming - Sherrod, Allen/ Jones, Wendy
book is out-of-stock
(*)
Sherrod, Allen/ Jones, Wendy:
Beginning DirectX 11 Game Programming - new book

ISBN: 1435458958

ID: 1435458958

[PU: Cengage Learning]

New book English-Book-Service
Shipping costs:plus shipping costs
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.

Details of the book
Beginning DirectX 11 Game Programming
Author:

Sherrod, Allen; Jones, Wendy

Title:

Beginning DirectX 11 Game Programming

ISBN:

Discover the exciting world of game programming and 3D graphics creation using DirectX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 11, introducing skills that can be applied to creating games for both PC and game console platforms like the Xbox 360. Updated for all the newest DirectX technology, the book includes coverage of improved professional coding practices, an overview of the DirectX components and tools, sprites, text and font rendering, audio, shaders and effects, and much more.

Details of the book - Beginning DirectX 11 Game Programming


EAN (ISBN-13): 9781435458956
ISBN (ISBN-10): 1435458958
Hardcover
Paperback
Publishing year: 2011
Publisher: COURSE TECHNOLOGY
384 Pages
Weight: 0,780 kg
Language: eng/Englisch

Book in our database since 01.10.2008 06:12:52
Book found last time on 03.04.2017 20:00:19
ISBN/EAN: 9781435458956

ISBN - alternate spelling:
1-4354-5895-8, 978-1-4354-5895-6


< to archive...
Related books