About the work
Video Games, Crime, and Control (9781032388038) is a timely, interdisciplinary exploration that examines how digital play shapes crime, safety, and social governance in contemporary societies.
Summary
The book analyzes the intersections of video game culture, criminal behavior, and institutional responses, drawing on case studies, policy analysis, and sociotechnical theory. It investigates how games influence perceptions of crime, the ethics of punishment, and the evolving methods of control in both online and offline spaces. Through critical engagement with gamers, law enforcement, and policymakers, it reveals the nuanced ways digital entertainment intersects with real-world crime dynamics.
About the author
Kevin F. Steinmetz is a distinguished scholar whose work lies at the crossroads of criminology, media studies, and digital culture. With a track record of influential research on crime, punishment, and technology, he brings a rigorous, interdisciplinary lens to questions about how media shapes social control. His scholarship combines theoretical depth with practical insights drawn from empirical studies and contemporary policy debates.
In brief
The book offers a comprehensive, evidence-based examination of how video games influence crime and control, presenting innovative frameworks for understanding the social implications of digital play.

2024, ISBN: 103238803X
[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...
| AbeBooks.de AussieBookSeller, Truganina, VIC, Australia [52402892] [Rating: 3 (von 5)] NEW BOOK. Shipping costs: EUR 46.54 Details... |

2024, ISBN: 103238803X
[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...
| AbeBooks.de Grand Eagle Retail, Wilmington, DE, U.S.A. [50531827] [Rating: 5 (von 5)] NEW BOOK. Shipping costs: EUR 72.72 Details... |
ISBN: 9781032388038
gewerbliches Angebot, [SC: 3.05], Neuware, [PU: Taylor & Francis; Taylor & Francis; Taylor & Francis], 234x156x35 mm, 190, [GW: 320g], [ED: Buch], DE, Neuware - Introduction Kevin F. St… More...
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2024, ISBN: 9781032388038
gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge / Taylor & Francis], [ED: Softcover], DE, Discussing the state of play in contemporary popular culture, specifically the role of … More...
| booklooker.de |
2009, ISBN: 9781032388038
gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge], 234x156x11 mm, 204, [GW: 319g], [ED: Taschenbuch], DE, Neuware - Discussing the state of play in contemporary popular culture, … More...
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2024, ISBN: 103238803X
[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...

2024, ISBN: 103238803X
[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...
ISBN: 9781032388038
gewerbliches Angebot, [SC: 3.05], Neuware, [PU: Taylor & Francis; Taylor & Francis; Taylor & Francis], 234x156x35 mm, 190, [GW: 320g], [ED: Buch], DE, Neuware - Introduction Kevin F. St… More...

2024, ISBN: 9781032388038
gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge / Taylor & Francis], [ED: Softcover], DE, Discussing the state of play in contemporary popular culture, specifically the role of … More...
2009, ISBN: 9781032388038
gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge], 234x156x11 mm, 204, [GW: 319g], [ED: Taschenbuch], DE, Neuware - Discussing the state of play in contemporary popular culture, … More...
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About the work
Video Games, Crime, and Control (9781032388038) is a timely, interdisciplinary exploration that examines how digital play shapes crime, safety, and social governance in contemporary societies.
Summary
The book analyzes the intersections of video game culture, criminal behavior, and institutional responses, drawing on case studies, policy analysis, and sociotechnical theory. It investigates how games influence perceptions of crime, the ethics of punishment, and the evolving methods of control in both online and offline spaces. Through critical engagement with gamers, law enforcement, and policymakers, it reveals the nuanced ways digital entertainment intersects with real-world crime dynamics.
About the author
Kevin F. Steinmetz is a distinguished scholar whose work lies at the crossroads of criminology, media studies, and digital culture. With a track record of influential research on crime, punishment, and technology, he brings a rigorous, interdisciplinary lens to questions about how media shapes social control. His scholarship combines theoretical depth with practical insights drawn from empirical studies and contemporary policy debates.
In brief
The book offers a comprehensive, evidence-based examination of how video games influence crime and control, presenting innovative frameworks for understanding the social implications of digital play.
Details of the book - Video Games, Crime, and Control: Getting Played Kevin F. Steinmetz Editor
EAN (ISBN-13): 9781032388038
ISBN (ISBN-10): 103238803X
Paperback
Publishing year: 2024
Publisher: Taylor & Francis Core >1
Book in our database since 2024-02-20T12:03:28-05:00 (New York)
Book found last time on 2026-01-08T18:39:48-05:00 (New York)
ISBN/EAN: 9781032388038
ISBN - alternate spelling:
1-032-38803-X, 978-1-032-38803-8
Alternate spelling and related search-keywords:
Book author: kevin taylor
Book title: steinmetz
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