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About the work

Video Games, Crime, and Control (9781032388038) is a timely, interdisciplinary exploration that examines how digital play shapes crime, safety, and social governance in contemporary societies.

Summary

The book analyzes the intersections of video game culture, criminal behavior, and institutional responses, drawing on case studies, policy analysis, and sociotechnical theory. It investigates how games influence perceptions of crime, the ethics of punishment, and the evolving methods of control in both online and offline spaces. Through critical engagement with gamers, law enforcement, and policymakers, it reveals the nuanced ways digital entertainment intersects with real-world crime dynamics.

About the author

Kevin F. Steinmetz is a distinguished scholar whose work lies at the crossroads of criminology, media studies, and digital culture. With a track record of influential research on crime, punishment, and technology, he brings a rigorous, interdisciplinary lens to questions about how media shapes social control. His scholarship combines theoretical depth with practical insights drawn from empirical studies and contemporary policy debates.

In brief

The book offers a comprehensive, evidence-based examination of how video games influence crime and control, presenting innovative frameworks for understanding the social implications of digital play.

* Generated with AI support.

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Video Games, Crime, and Control (Paperback) - Jonathan A. Grubb
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Jonathan A. Grubb:

Video Games, Crime, and Control (Paperback) - Paperback

2024, ISBN: 103238803X

[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...

NEW BOOK. Shipping costs: EUR 46.54 AussieBookSeller, Truganina, VIC, Australia [52402892] [Rating: 3 (von 5)]
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Video Games, Crime, and Control (Paperback) - Jonathan A. Grubb
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Jonathan A. Grubb:

Video Games, Crime, and Control (Paperback) - Paperback

2024, ISBN: 103238803X

[EAN: 9781032388038], Neubuch, [PU: Taylor & Francis Ltd, London], Paperback. Discussing the state of play in contemporary popular culture, specifically the role of crime and crime contro… More...

NEW BOOK. Shipping costs: EUR 72.72 Grand Eagle Retail, Wilmington, DE, U.S.A. [50531827] [Rating: 5 (von 5)]
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Video Games, Crime, and Control - Manhattan Kevin F. Steinmetz (Kansas State University
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Manhattan Kevin F. Steinmetz (Kansas State University:
Video Games, Crime, and Control - new book

ISBN: 9781032388038

gewerbliches Angebot, [SC: 3.05], Neuware, [PU: Taylor & Francis; Taylor & Francis; Taylor & Francis], 234x156x35 mm, 190, [GW: 320g], [ED: Buch], DE, Neuware - Introduction Kevin F. St… More...

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Video Games, Crime, and Control - Herausgegeben:Steinmetz, Kevin F.; Grubb, Jonathan A.
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Herausgegeben:Steinmetz, Kevin F.; Grubb, Jonathan A.:
Video Games, Crime, and Control - Paperback

2024, ISBN: 9781032388038

gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge / Taylor & Francis], [ED: Softcover], DE, Discussing the state of play in contemporary popular culture, specifically the role of … More...

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Video Games, Crime, and Control - Kevin F. Steinmetz
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Kevin F. Steinmetz:
Video Games, Crime, and Control - Paperback

2009, ISBN: 9781032388038

gewerbliches Angebot, [SC: 0.00], Neuware, [PU: Routledge], 234x156x11 mm, 204, [GW: 319g], [ED: Taschenbuch], DE, Neuware - Discussing the state of play in contemporary popular culture, … More...

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Bibliographic data of the best matching book

Details of the book
Video Games, Crime, and Control: Getting Played Kevin F. Steinmetz Editor

About the work

Video Games, Crime, and Control (9781032388038) is a timely, interdisciplinary exploration that examines how digital play shapes crime, safety, and social governance in contemporary societies.

Summary

The book analyzes the intersections of video game culture, criminal behavior, and institutional responses, drawing on case studies, policy analysis, and sociotechnical theory. It investigates how games influence perceptions of crime, the ethics of punishment, and the evolving methods of control in both online and offline spaces. Through critical engagement with gamers, law enforcement, and policymakers, it reveals the nuanced ways digital entertainment intersects with real-world crime dynamics.

About the author

Kevin F. Steinmetz is a distinguished scholar whose work lies at the crossroads of criminology, media studies, and digital culture. With a track record of influential research on crime, punishment, and technology, he brings a rigorous, interdisciplinary lens to questions about how media shapes social control. His scholarship combines theoretical depth with practical insights drawn from empirical studies and contemporary policy debates.

In brief

The book offers a comprehensive, evidence-based examination of how video games influence crime and control, presenting innovative frameworks for understanding the social implications of digital play.

* Generated with AI support.

Details of the book - Video Games, Crime, and Control: Getting Played Kevin F. Steinmetz Editor


EAN (ISBN-13): 9781032388038
ISBN (ISBN-10): 103238803X
Paperback
Publishing year: 2024
Publisher: Taylor & Francis Core >1

Book in our database since 2024-02-20T12:03:28-05:00 (New York)
Book found last time on 2026-01-08T18:39:48-05:00 (New York)
ISBN/EAN: 9781032388038

ISBN - alternate spelling:
1-032-38803-X, 978-1-032-38803-8
Alternate spelling and related search-keywords:
Book author: kevin taylor
Book title: steinmetz


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