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Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) - Matthew Sernett, Dave Noonan, Ari Marmell, Robert J. Schwalb
book is out-of-stock
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Matthew Sernett, Dave Noonan, Ari Marmell, Robert J. Schwalb:

Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) - hardcover

2006, ISBN: 0786939095

[SR: 527782], Hardcover, [EAN: 9780786939091], Wizards of the Coast, Wizards of the Coast, Book, [PU: Wizards of the Coast], 2006-03-14, Wizards of the Coast, Unlock the Magical Power ofVestiges, Shadows, and SyllablesTome of Magic presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons® campaign. These magic “subsystems” function alongside the existing D&D® magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you’ll find three new standard classes–one for each new kind of magic–as well as new spells, feats, prestige classes, monsters, and magic items tied thematically to each. Pact MagicPowerful entities known as vestiges exist beyond the boundaries of life, death, and undeath. The binder uses pact magic–a combination of symbols and secret rituals–to summon these entities, strike bargains with them, and gain their formidable and sometimes bizarre supernatural powers.Shadow MagicThe Plane of Shadow is a dark, twisted reflection of the real world. The shadowcaster, by understanding the fundamental properties of the plane and unlocking its magical mysteries, learns to harness and channel its umbral gloom, shaping the darkness to serve her whim.Truename MagicEvery creature has a truename–the word of its creation. The truenamer knows the primal language of the universe–the language of Truespeech–and learns the truenames of creatures and objects to gain control over them, transform them, or destroy them.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master, 16215, Dungeons & Dragons, 16211, Gaming, 25, Science Fiction & Fantasy, 1000, Subjects, 283155, Books

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Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) - Matthew Sernett, Dave Noonan, Ari Marmell, Robert J. Schwalb
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Matthew Sernett, Dave Noonan, Ari Marmell, Robert J. Schwalb:

Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) - hardcover

2006, ISBN: 0786939095

[SR: 527782], Hardcover, [EAN: 9780786939091], Wizards of the Coast, Wizards of the Coast, Book, [PU: Wizards of the Coast], 2006-03-14, Wizards of the Coast, Unlock the Magical Power ofVestiges, Shadows, and SyllablesTome of Magic presents three new kinds of magic that you can integrate easily into any Dungeons & Dragons® campaign. These magic “subsystems” function alongside the existing D&D® magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you’ll find three new standard classes–one for each new kind of magic–as well as new spells, feats, prestige classes, monsters, and magic items tied thematically to each. Pact MagicPowerful entities known as vestiges exist beyond the boundaries of life, death, and undeath. The binder uses pact magic–a combination of symbols and secret rituals–to summon these entities, strike bargains with them, and gain their formidable and sometimes bizarre supernatural powers.Shadow MagicThe Plane of Shadow is a dark, twisted reflection of the real world. The shadowcaster, by understanding the fundamental properties of the plane and unlocking its magical mysteries, learns to harness and channel its umbral gloom, shaping the darkness to serve her whim.Truename MagicEvery creature has a truename–the word of its creation. The truenamer knows the primal language of the universe–the language of Truespeech–and learns the truenames of creatures and objects to gain control over them, transform them, or destroy them.For use with these Dungeons & Dragons® core booksPlayer’s Handbook™ Dungeon Master, 16215, Dungeons & Dragons, 16211, Gaming, 25, Science Fiction & Fantasy, 1000, Subjects, 283155, Books

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Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons  &  Dragons d20 3.5 Fantasy Roleplaying Supplement) - Matthew Sernett; Dave Noonan; Ari Marmell; Robert J. Schwalb
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Matthew Sernett; Dave Noonan; Ari Marmell; Robert J. Schwalb:
Tome of Magic: Pact, Shadow, and TrueName Magic (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) - used book

ISBN: 0786939095

ID: 3160602

Unlock the Magical Power ofVestiges, Shadows, and SyllablesTome of Magic presents three new kinds of magic that you can integrate easily into any Dungeons & Dragonsr campaign. These magic "subsystems" function alongside the existing D & Dr magic system and offer new game mechanics, character options, and adventure possibilities. Within this tome you'll find three new standard classes-one for each new kind of magic-as well as new spells, feats, prestige classes, monsters, and magic items tied thematically to each. Pact MagicPowerful entities known as vestiges exist beyond the boundaries of life, death, and undeath. The binder uses pact magic-a combination of symbols and secret rituals-to summon these entities, strike bargains with them, and gain their formidable and sometimes bizarre supernatural powers.Shadow MagicThe Plane of Shadow is a dark, twisted reflection of the real world. The shadowcaster, by understanding the fundamental properties of the plane and unlocking its magical mysteries, learns to harness and channel its umbral gloom, shaping the darkness to serve her whim.Truename MagicEvery creature has a truename-the word of its creation. The truenamer knows the primal language of the universe-the language of Truespeech-and learns the truenames of creatures and objects to gain control over them, transform them, or destroy them.For use with these Dungeons & dungeons and dragons,gaming,science fiction and fantasy Science Fiction & Fantasy, Wizards of the Coast

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Tome of Magic: Pact, Shadow and True Name Magic (Dungeons & Dragons Supplement) - Matthew Sernett, Dave Noonan, Ari Marmell, Robert J Schwalb
book is out-of-stock
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Matthew Sernett, Dave Noonan, Ari Marmell, Robert J Schwalb:
Tome of Magic: Pact, Shadow and True Name Magic (Dungeons & Dragons Supplement) - hardcover

2005, ISBN: 0786939095

[SR: 1113815], Hardcover, [EAN: 9780786939091], Wizards of the Coast, Wizards of the Coast, Book, [PU: Wizards of the Coast], 2005-03-14, Wizards of the Coast, 270485, Indoor Games, 270453, Hobbies & Games, 55, Sports, Hobbies & Games, 1025612, Subjects, 266239, Books, 270509, Role-Playing & War Games, 270453, Hobbies & Games, 55, Sports, Hobbies & Games, 1025612, Subjects, 266239, Books, 279254, Fantasy, 278471, Alternative History, 279255, Anthologies & Short Stories, 4034597031, Christian Fantasy, 4034598031, Coming of Age, 279256, Contemporary, 279257, Epic, 4034599031, Fairy Tales, 279259, Historical, 4034600031, Low Fantasy, 4034601031, Metaphysical & Visionary, 4034602031, Myths & Legends, 4034609031, Superhero, 4034610031, Sword & Sorcery, 4034612031, TV, Movie, Game Adaptations, 4034613031, Urban, 4034595031, Science Fiction & Fantasy, 1025612, Subjects, 266239, Books

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Tome of Magic: Pact, Shadow and True Name Magic (Dungeons & Dragons Supplement) - Matthew Sernett, Dave Noonan, Ari Marmell, Robert J Schwalb
book is out-of-stock
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Matthew Sernett, Dave Noonan, Ari Marmell, Robert J Schwalb:
Tome of Magic: Pact, Shadow and True Name Magic (Dungeons & Dragons Supplement) - hardcover

2005, ISBN: 0786939095

[SR: 1113815], Hardcover, [EAN: 9780786939091], Wizards of the Coast, Wizards of the Coast, Book, [PU: Wizards of the Coast], 2005-03-14, Wizards of the Coast, 270485, Indoor Games, 270453, Hobbies & Games, 55, Sports, Hobbies & Games, 1025612, Subjects, 266239, Books, 270509, Role-Playing & War Games, 270453, Hobbies & Games, 55, Sports, Hobbies & Games, 1025612, Subjects, 266239, Books, 279254, Fantasy, 278471, Alternative History, 279255, Anthologies & Short Stories, 4034597031, Christian Fantasy, 4034598031, Coming of Age, 279256, Contemporary, 279257, Epic, 4034599031, Fairy Tales, 279259, Historical, 4034600031, Low Fantasy, 4034601031, Metaphysical & Visionary, 4034602031, Myths & Legends, 4034609031, Superhero, 4034610031, Sword & Sorcery, 4034612031, TV, Movie, Game Adaptations, 4034613031, Urban, 4034595031, Science Fiction & Fantasy, 1025612, Subjects, 266239, Books

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Details of the book
Tome of Magic: Pact, Shadow, and Truename Magic (D&D Supplement)
Author:

Matthew Sernett, Dave Noonan, Ari Marmell, Robert J. Schwalb

Title:

Tome of Magic: Pact, Shadow, and Truename Magic (D&D Supplement)

ISBN:

9780786939091

This volume introduces three new magic subsystems for the D&D game. They introduce new base classes and spellcasting mechanics, and include new feats, prestige classes, magic items, and spells.

Details of the book - Tome of Magic: Pact, Shadow, and Truename Magic (D&D Supplement)


EAN (ISBN-13): 9780786939091
ISBN (ISBN-10): 0786939095
Hardcover
Publishing year: 2005
Publisher: WIZARDS OF THE COAST UK LTD
Weight: 1,002 kg
Language: eng/Englisch

Book in our database since 28.05.2007 13:16:22
Book found last time on 25.10.2016 22:12:08
ISBN/EAN: 9780786939091

ISBN - alternate spelling:
0-7869-3909-5, 978-0-7869-3909-1

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