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Sykes, Julie; Reinhardt, Jonathon; Liskin-Gasparro, Judith; Lacorte, Manel:

Language at Play: Digital Games in Second and Foreign Language Teaching and Learning (Theory and Practice in Second Language Classroom Instruction) - Paperback

2012, ISBN: 0205000851

[EAN: 9780205000852], Gebraucht, sehr guter Zustand, [PU: Pearson], Very Good condition. Shows only minor signs of wear, and very minimal markings inside (if any)., Books

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Sykes, Julie, Reinhardt, Jonathon, Liskin-Gasparro, Judith, Lacorte, Manel:

Language at Play: Digital Games in Second and Foreign Language Teaching and Learning (Theory and Practice in Second Language Classroom Instruction) - Paperback

2012, ISBN: 0205000851

[EAN: 9780205000852], Gebraucht, [PU: Pearson (edition 1)], Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported, Books

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Sykes, Julie; Reinhardt, Jonathon; Liskin-Gasparro, Judith; Lacorte, Manel:
Language at Play: Digital Games in Second and Foreign Language Teaching and Learning (Theory and Practice in Second Language Classroom Instruction) - Paperback

2012

ISBN: 0205000851

[EAN: 9780205000852], Neubuch, [PU: Pearson], New Copy. Customer Service Guaranteed, Books

NEW BOOK. Shipping costs: EUR 28.14 GoldBooks, Austin, TX, U.S.A. [71454205] [Rating: 5 (von 5)]
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LANGUAGE AT PLAY - 1st Edition (eBook Rental)
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LANGUAGE AT PLAY - 1st Edition (eBook Rental) - new book

ISBN: 9780205000852

1st Edition, by Julie E Sykes; Jonathon Reinhardt; Judith E. Liskin-Gasparro; Manel Lacorte, PRINT ISBN: 9780205000852 E-TEXT ISBN: 9780205956319 Pearson Education (US) eBook Other pricin… More...

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Language at Play Digital Games in Second and Foreign Language Teaching and Learning - Sykes, Julie E; Reinhardt, Jonathon; Liskin-Gasparro, Judith E.
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Sykes, Julie E; Reinhardt, Jonathon; Liskin-Gasparro, Judith E.:
Language at Play Digital Games in Second and Foreign Language Teaching and Learning - new book

ISBN: 9780205000852

Language at Play Digital Games in Second and Foreign Language Teaching and Learning Paperback New Books, Pearson

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Language at Play: Digital Games in Second and Foreign Language Teaching and Learning (Theory and Practice in Second Language Classroom Instruction)

How digital games can inform, enhance and transform L2 pedagogy

 

The potential of digital games in the second and foreign (L2) classroom is enormous but harnessing their potential for application in the L2 classroom, however, presents complex challenges. 

 

In Language at Play: Digital Games in Second and Foreign Language Teaching and Learning , Sykes and Reinhart combine research from a variety of perspectives in applied linguistics, educational gaming, and games studies, and structure their discussion of five major concepts central to these areas: goal, interaction, feedback, motivation and context.  While theoretically grounded, the volume's audience is primarily practicing L2 professionals with classroom experience.

  

Intended for current and future foreign language teaching professionals, volumes in the Theory and Practice in Second Language Classroom Instruction series examine issues in teaching and learning in language classrooms. The topics selected and the discussions of them draw in principled ways on theory and practice in a range of fields, including second language acquisition, foreign language education, educational policy, language policy, linguistics, and other areas of applied linguistics.

Details of the book - Language at Play: Digital Games in Second and Foreign Language Teaching and Learning (Theory and Practice in Second Language Classroom Instruction)


EAN (ISBN-13): 9780205000852
ISBN (ISBN-10): 0205000851
Paperback
Publishing year: 2013
Publisher: Pearson

Book in our database since 2013-07-29T02:43:27-04:00 (New York)
Detail page last modified on 2023-08-07T03:53:05-04:00 (New York)
ISBN/EAN: 9780205000852

ISBN - alternate spelling:
0-205-00085-1, 978-0-205-00085-2
Alternate spelling and related search-keywords:
Book author: reinhardt, sykes, reinhard jud
Book title: second language learning theories, foreign language learning, theory play, new games, play again, digital, teaching


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