. .
English
United States
Similar books
More/other books that might be very similar to this book
Search tools
Sign in
Share this book on...
Book recommendations
Latest news
Tip from find-more-books.com
Advertising
FILTER
- 0 Results
Lowest price: 31.63 €, highest price: 41.57 €, average price: 36.29 €
Beginning Java SE 6 Game Programming - Jonathan S. Harbour
book is out-of-stock
(*)
Jonathan S. Harbour:
Beginning Java SE 6 Game Programming - new book

2011, ISBN: 9781435458086

ID: 629827148

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials in which youll write short programs that demonstrate the topics being covered to reinforce what youve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. Youll begin with the basics of writing a simple game using vector graphics, move on to utilizing Javas advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web. And youll be able to use the skills and techniques youve learned to create your own games to play and share. All you need to get started is a basic understanding of Java and your imagination! BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you´ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the tech Bücher > Fremdsprachige Bücher > Englische Bücher Taschenbuch 01.01.2011 Buch (fremdspr.), Course Technology, .201

New book Buch.ch
No. 26144366 Shipping costs:zzgl. Versandkosten, plus shipping costs
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning Java SE 6 Game Programming - Jonathan S. Harbour
book is out-of-stock
(*)
Jonathan S. Harbour:
Beginning Java SE 6 Game Programming - new book

ISBN: 9781435458086

ID: aa6141aee067e3e17e13fd7fb3d817e6

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you've just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the tech BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials in which youll write short programs that demonstrate the topics being covered to reinforce what youve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. Youll begin with the basics of writing a simple game using vector graphics, move on to utilizing Javas advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web. And youll be able to use the skills and techniques youve learned to create your own games to play and share. All you need to get started is a basic understanding of Java and your imagination! Bücher / Fremdsprachige Bücher / Englische Bücher 978-1-4354-5808-6, Course Technology

New book Buch.de
Nr. 26144366 Shipping costs:Bücher und alle Bestellungen die ein Buch enthalten sind versandkostenfrei, sonstige Bestellungen innerhalb Deutschland EUR 3,-, ab EUR 20,- kostenlos, Bürobedarf EUR 4,50, kostenlos ab EUR 45,-, Versandfertig innerhalb von 3 Wochen, DE. (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning Java Se 6 Game Programming - Jonathan S. Harbour
book is out-of-stock
(*)
Jonathan S. Harbour:
Beginning Java Se 6 Game Programming - new book

ISBN: 9781435458086

ID: 978143545808

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials in which you''ll write short programs that demonstrate the topics being covered to reinforce what you''ve just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You''ll begin with the basics of writing a simple game using vector graphics, move on to utilizing Java''s advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web. And you''ll be able to use the skills and techniques you''ve learned to create your own games to play and share. All you need to get started is a basic understanding of Java and your imagination! Jonathan S. Harbour, Books, Computers, Beginning Java Se 6 Game Programming Books>Computers, Course Technology PTR

New book Indigo.ca
new Free shipping on orders above $25 Shipping costs:zzgl. Versandkosten, plus shipping costs
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning Java SE 6 Game Programming - Jonathan S. Harbour
book is out-of-stock
(*)
Jonathan S. Harbour:
Beginning Java SE 6 Game Programming - Paperback

2011, ISBN: 9781435458086

ID: 17193918

[ED: 3], 3rd Revised edition, Softcover, Buch, [PU: Delmar Cengage Learning]

New book Lehmanns.de
Shipping costs:Versand in 10-15 Tagen, , Versandkostenfrei innerhalb der BRD (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Beginning Java SE 6 Game Programming - Jonathan Harbour
book is out-of-stock
(*)
Jonathan Harbour:
Beginning Java SE 6 Game Programming - new book

ISBN: 1435458087

ID: 1435458087

[PU: Cengage Learning]

New book English-Book-Service
Shipping costs:plus shipping costs
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.

Details of the book
Beginning Java SE 6 Game Programming
Author:

Harbour, Jonathan S.

Title:

Beginning Java SE 6 Game Programming

ISBN:

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is a hands-on guide that is perfect for beginner-level game programmers who want to quickly and easily learn how to create games using the latest version of the Java SDK, Java 6. Written in simple language, the book teaches each new skill using engaging tutorials, followed by end-of-chapter questions and exercises to help reinforce what you've just learned. Each chapter builds upon the previous ones, allowing you to repeat and practice the techniques covered. You'll begin with the basics of writing a simple game using vector graphics, move on to utilizing Java's advanced library to add animation and sound effects, and end by creating a professional, sprite-based game full of interesting artwork and details that you can share with others on the web.

Details of the book - Beginning Java SE 6 Game Programming


EAN (ISBN-13): 9781435458086
ISBN (ISBN-10): 1435458087
Paperback
Publishing year: 2011
Publisher: COURSE TECHNOLOGY
369 Pages
Weight: 0,788 kg
Language: eng/Englisch

Book in our database since 08.02.2011 22:20:57
Book found last time on 11.03.2017 13:09:02
ISBN/EAN: 1435458087

ISBN - alternate spelling:
1-4354-5808-7, 978-1-4354-5808-6


< to archive...
Related books