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Foundation ActionScript Animation - Keith Peters
book is out-of-stock
(*)
Keith Peters:
Foundation ActionScript Animation - new book

2004, ISBN: 9781430200819

ID: 9781430200819

Making Things Move! Sure you can animate using motion tweens— in fact, we’ ll help you do that with our Flash Cartoon Animation book— but isn’ t there something extra special in making things move with just a few lines of code In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction. This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash`s tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX. Although the text covers many advanced math and physics concepts, making for very realistic motion, there’ s no need to worry, even if you`re a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!). This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. You’ ll work your way through slowly, from using code to move a single object across the screen to creating complex systems that really push Flash`s capabilities, with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math. Once you come to grips with the ideas presented here, you`ll find yourself creating all manner of exciting animations and games! Foundation ActionScript Animation: Sure you can animate using motion tweens— in fact, we’ ll help you do that with our Flash Cartoon Animation book— but isn’ t there something extra special in making things move with just a few lines of code In this book Keith Peters guides you through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction. This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash`s tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX. Although the text covers many advanced math and physics concepts, making for very realistic motion, there’ s no need to worry, even if you`re a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!). This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. You’ ll work your way through slowly, from using code to move a single object across the screen to creating complex systems that really push Flash`s capabilities, with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math. Once you come to grips with the ideas presented here, you`ll find yourself creating all manner of exciting animations and games! ActionScript Adobe Flash Animation programming rendering, APRESS

New book Rheinberg-Buch.de
Ebook, Englisch, Neuware Shipping costs:Ab 20¤ Versandkostenfrei in Deutschland, Sofort lieferbar, DE. (EUR 0.00)
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Foundation ActionScript Animation als eBook Download von Keith Peters - Keith Peters
book is out-of-stock
(*)
Keith Peters:
Foundation ActionScript Animation als eBook Download von Keith Peters - new book

ISBN: 9781430200819

ID: 90722680

Foundation ActionScript Animation:Making Things Move! Keith Peters Foundation ActionScript Animation:Making Things Move! Keith Peters eBooks > Belletristik > Erzählungen, Apress

New book Hugendubel.de
No. 8897597. Shipping costs:Zzgl. Versandkosten. (EUR 0.00)
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Foundation ActionScript Animation - Making Things Move! - Peters, Keith
book is out-of-stock
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Peters, Keith:
Foundation ActionScript Animation - Making Things Move! - new book

2006, ISBN: 1430200812

ID: 9781430200819

In englischer Sprache. Verlag: APRESS, Friends of Ed, PC-PDF, 400 Seiten, XVIII Seiten, 400 Seiten, [GR: 9632 - Nonbooks, PBS / Informatik, EDV/Informatik], [SW: - Informatik], [Ausgabe: 2006][PU:APRESS]

New book Libreka.de
Libreka
Shipping costs:plus shipping costs
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Foundation ActionScript Animation - Keith Peters
book is out-of-stock
(*)
Keith Peters:
Foundation ActionScript Animation - new book

ISBN: 9781430200819

ID: 9781430200819

Computer Science; Web Development; Software Engineering/Programming and Operating Systems ActionScript, Adobe Flash, Animation, programming, rendering Books eBook, Apress

New book Apress.com
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Foundation ActionScript Animation - Keith Peters
book is out-of-stock
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Keith Peters:
Foundation ActionScript Animation - First edition

2006, ISBN: 9781430200819

ID: 21799194

Making Things Move!, [ED: 1], Auflage, eBook Download (PDF), eBooks, [PU: Apress]

New book Lehmanns.de
Shipping costs:Download sofort lieferbar, , Versandkostenfrei innerhalb der BRD. (EUR 0.00)
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Details of the book

Details of the book - Foundation ActionScript Animation


EAN (ISBN-13): 9781430200819
ISBN (ISBN-10): 1430200812
Publishing year: 2006
Publisher: APRESS
400 Pages
Language: eng/Englisch

Book in our database since 18.01.2008 17:19:17
Book found last time on 26.11.2017 16:32:03
ISBN/EAN: 1430200812

ISBN - alternate spelling:
1-4302-0081-2, 978-1-4302-0081-9


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