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Engage the Brain: Games, Science, Grades 6-8 (Paperback) - Marcia L. Tate
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Marcia L. Tate:
Engage the Brain: Games, Science, Grades 6-8 (Paperback) - Paperback

2008, ISBN: 141295925X

ID: 2694267626

[EAN: 9781412959254], Neubuch, [PU: SAGE Publications Inc, United States], Games|General, Games|Logic & Brain Teasers, Education|General, Education|Teaching Methods & Materials|Science & Technology, Language: English . Brand New Book. About the Engage the Brain SeriesThis practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in Worksheets Don t Grow Dendrites: 20 Instructional Strategies That Engage the Brain, this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students energy, motivation, and achievement.Engage the Brain: Games, Science, Grades 6-8acontains games based on national academic standards for science, including physical science, life science, and earth and space science. Some games are based on old favorites (Scavenger Hunt, Scattergories, Jeopardy, Taboo, Hot Potato, Bingo, Twister, Charades, 20 Questions) and some are brand new, including:Laboratory Scavenger HuntElement MatchCompound TwisterShuffleboard ShowdownAtomic Marble MadnessEnergy BingoAnimal AdaptationsWho Am I?Genetic TabooHuman Body JeopardyTime Travel CrosswordSpace SecretsEarth Cycles PyramidSolar System ScattergoriesEarth and Space TriviaEach game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing.

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Engage the Brain: Games: Science: Grades 6-8 - Tate, Marcia L.
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Tate, Marcia L.:
Engage the Brain: Games: Science: Grades 6-8 - Paperback

ISBN: 9781412959254

[ED: Taschenbuch], [PU: CORWIN PR INC], About the Engage the Brain SeriesThis practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in Worksheets Don't Grow Dendrites: 20 Instructional Strategies That Engage the Brain, this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students' energy, motivation, and achievement.Engage the Brain: Games, Science, Grades 6-8ácontains games based on national academic standards for science, including physical science, life science, and earth and space science. Some games are based on old favorites (Scavenger Hunt, Scattergories, Jeopardy, Taboo, Hot Potato, Bingo, Twister, Charades, 20 Questions) and some are brand new, including:Laboratory Scavenger HuntElement MatchCompound TwisterShuffleboard ShowdownAtomic Marble MadnessEnergy BingoAnimal AdaptationsWho Am I?Genetic TabooHuman Body JeopardyTime Travel CrosswordSpace SecretsEarth Cycles PyramidSolar System ScattergoriesEarth and Space TriviaEach game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing. Versandfertig in über 4 Wochen, [SC: 0.00], Neuware, gewerbliches Angebot

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Engage the Brain: Games: Science: Grades 6-8 - Tate, Marcia L.
book is out-of-stock
(*)
Tate, Marcia L.:
Engage the Brain: Games: Science: Grades 6-8 - Paperback

ISBN: 9781412959254

[ED: Taschenbuch], [PU: CORWIN PR INC], About the Engage the Brain SeriesThis practical resource gives teachers the tools they need to plan lessons correlated to the way the brain learns best. Based on tested, research-based strategies presented in Worksheets Don't Grow Dendrites: 20 Instructional Strategies That Engage the Brain, this book offers a variety of language arts activities that incorporate games to help students make sense of and reinforce learning. These activities give students the opportunity to not only play but also construct and design a variety of games, greatly increasing brain connections to the content. These strategies allow students to master curriculum objectives while actively rehearse information in an engaging, non-threatening atmosphere, which makes a real difference in students' energy, motivation, and achievement.Engage the Brain: Games, Science, Grades 6-8ácontains games based on national academic standards for science, including physical science, life science, and earth and space science. Some games are based on old favorites (Scavenger Hunt, Scattergories, Jeopardy, Taboo, Hot Potato, Bingo, Twister, Charades, 20 Questions) and some are brand new, including:Laboratory Scavenger HuntElement MatchCompound TwisterShuffleboard ShowdownAtomic Marble MadnessEnergy BingoAnimal AdaptationsWho Am I?Genetic TabooHuman Body JeopardyTime Travel CrosswordSpace SecretsEarth Cycles PyramidSolar System ScattergoriesEarth and Space TriviaEach game includes one or more learning objectives, a comprehensive materials list, step-by-step information for the teacher on how to prepare for and play the game, any necessary reproducibles (such as game cards, game boards, scorecards), and follow-up activities for extended learning. The games are presented in the brain-friendly lesson formation, including a focus activity, modeling, guided practice, independent practice, and closing. Versandfertig in über 4 Wochen, Neuware, gewerbliches Angebot

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Engage the Brain: Games, Science, Grades 6-8 - Marcia L. Tate
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Marcia L. Tate:
Engage the Brain: Games, Science, Grades 6-8 - used book

ISBN: 141295925X

ID: 8016390

These exciting new resources offer fun, innovative games covering all the content areas. Based on the most recent brain research, the games engage students in becoming active, motivated learners. children's books,education,education and reference,humor and entertainment,instruction methods,logic and brain teasers,puzzles and games,schools and teaching,science and technology,science nature and how it works Logic & Brain Teasers, Corwin

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Engage the Brain: Games, Science, Grades 6-8 - Marcia L. Tate
book is out-of-stock
(*)
Marcia L. Tate:
Engage the Brain: Games, Science, Grades 6-8 - Paperback

2008, ISBN: 9781412959254

ID: 8856897

Softcover, Buch, [PU: Corwin Press Inc]

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Details of the book

Details of the book - Engage the Brain: Games: Science: Grades 6-8


EAN (ISBN-13): 9781412959254
ISBN (ISBN-10): 141295925X
Paperback
Publishing year: 2008
Publisher: CORWIN PR INC
96 Pages
Weight: 0,286 kg
Language: eng/Englisch

Book in our database since 24.03.2008 10:41:48
Book found last time on 20.03.2017 08:40:45
ISBN/EAN: 141295925X

ISBN - alternate spelling:
1-4129-5925-X, 978-1-4129-5925-4


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