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2011, ISBN: 9781118038819
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2011, ISBN: 9781118038819
Build Your Own Arcade Machine, eBooks, eBook Download (PDF), 2. Auflage, [PU: John Wiley & Sons], John Wiley & Sons, 2011
lehmanns.de Shipping costs:Download sofort lieferbar. (EUR 0.00) Details... |
2011, ISBN: 9781118038819
Build Your Own Arcade Machine, eBooks, eBook Download (PDF), 2. Auflage, The bestseller returns--completely updated to include thenewest hardware, software, and techniques for building yo… More...
ISBN: 9781118038819
The bestseller returns completely updated to include the newest hardware, software, and techniques for building your own arcadeInterest in classical arcade games remains on the rise, and … More...
2011
ISBN: 9781118038819
The bestseller returns--completely updated to include thenewest hardware, software, and techniques for building your ownarcade Interest in classical arcade games remains on the rise, a… More...
2011, ISBN: 9781118038819
The bestseller returns--completely updated to include thenewest hardware, software, and techniques for building your ownarcade Interest in classical arcade games remains on the rise, a… More...
2011, ISBN: 9781118038819
Build Your Own Arcade Machine, eBooks, eBook Download (PDF), 2. Auflage, [PU: John Wiley & Sons], John Wiley & Sons, 2011
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Details of the book - Project Arcade
EAN (ISBN-13): 9781118038819
ISBN (ISBN-10): 1118038819
Publishing year: 2011
Publisher: John Wiley & Sons
504 Pages
Language: eng/Englisch
Book in our database since 2012-08-04T01:08:40-04:00 (New York)
Detail page last modified on 2023-12-07T16:41:43-05:00 (New York)
ISBN/EAN: 1118038819
ISBN - alternate spelling:
1-118-03881-9, 978-1-118-03881-9
Alternate spelling and related search-keywords:
Book title: arcade
Information from Publisher
Author: John St. Clair
Title: Project Arcade - Build Your Own Arcade Machine
Publisher: Wiley; John Wiley & Sons
552 Pages
Publishing year: 2011-01-12
Language: English
20,99 € (DE)
Not available (reason unspecified)
EA; E107; E-Book; Nonbooks, PBS / Informatik, EDV/Sonstiges; Computer- und Onlinespiele; Computer Game Software; Computer Hardware/PC; Computer-Ratgeber; Computerspiel; Computerspiele; Computing Special Topics; End-User Computing; Hardware / PC; Spezialthemen Computerratgeber; Spieleprogrammierung; Hardware / PC; Computerspiele; Spezialthemen Computerratgeber; BC
Introduction. Part I Playing Your Games the Way They Are Meant to Be Played-- with Arcade Controls. Chapter 1 Picking Your Path to Game-Playing Nirvana. Chapter 2 Building Your Arcade Cabinet. Part II Designing and Building Your Dream Arcade ControlPanel. Chapter 3 Pushing Your Buttons and the Joy of Joysticks. Chapter 4 Taking Your Game Out for a Spin -- Spinners andTrackballs. Chapter 5 Arcade Controls for Power Gamers. Chapter 6 Building the Control Panel. Part III Hooking Things Up Under the Hood -- Time toTrick the Computer. Chapter 7 How It Works -- Turning a Computer into theBrains of an Arcade Machine. Chapter 8 Using the Keyboard Connector for Arcade Controls. Chapter 9 Arcade Controls Using the Mouse Connector. Chapter 10 Miscellaneous Bits of Arcade Trickery. Part IV Putting Together the Final Pieces. Chapter 11 Audio -- Silence Isn't Golden. Chapter 12 A Picture Is Worth a Thousand . . . Tokens? Chapter 13 A Picture Is Worth a Thousand . . . Tokens? Chapter 14 Choosing and Loading Software. Chapter 15 Buttoning Up the Odds and Ends. Part V Like the Concept but Not Sure You Have It inYou? Chapter 16 Stuck? Frustrated? Out of Quarters? Chapter 17 Buying Your Way to Gaming Nirvana. Chapter 18 Online Places to Go. Appendix A Where to Find Arcade Parts for YourProject. Appendix B The Great Debate -- Preserving Versus MAMEingthe Past. Appendix C What's on the CD? Index.More/other books that might be very similar to this book
Latest similar book:
9781118038833 Project Arcade (John St. Clair)
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