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3D Object Processing: Compression, Indexing and Watermarking - Unbekannt
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3D Object Processing: Compression, Indexing and Watermarking - hardcover

2008, ISBN: 0470065427

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3D Object Processing: Compression, Indexing and Watermarking - hardcover

2008, ISBN: 0470065427

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3D Object Processing: Compression, Indexing and Watermarking - hardcover

2008

ISBN: 0470065427

3D Object Processing: Compression, Indexing and WatermarkingVerlag / Jahr Wiley, 2008.Format / Einband Gebundene Ausgabe 210 Seiten;Sprac… More...

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3D Object Processing: Compression Indexing and Watermarking - Paperback

ISBN: 9780470065426

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3D Object Processing - Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
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Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi:
3D Object Processing - hardcover

2008, ISBN: 9780470065426

Compression, Indexing and Watermarking, Buch, Hardcover, [PU: John Wiley & Sons Inc], John Wiley & Sons Inc, 2008

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Bibliographic data of the best matching book

Details of the book
3D Object Processing

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

Details of the book - 3D Object Processing


EAN (ISBN-13): 9780470065426
ISBN (ISBN-10): 0470065427
Hardcover
Paperback
Publishing year: 2008
Publisher: John Wiley & Sons Inc
198 Pages
Weight: 0,440 kg
Language: eng/Englisch

Book in our database since 2008-10-16T04:46:48-04:00 (New York)
Detail page last modified on 2024-01-02T19:04:20-05:00 (New York)
ISBN/EAN: 0470065427

ISBN - alternate spelling:
0-470-06542-7, 978-0-470-06542-6
Alternate spelling and related search-keywords:
Book author: jean luc, duge, daoud, atilla
Book title: indexing, object marking


Information from Publisher

Author: Jean-Luc Dugelay; Atilla Baskurt; Mohamed Daoudi
Title: 3D Object Processing - Compression, Indexing and Watermarking
Publisher: John Wiley & Sons
210 Pages
Publishing year: 2008-04-14
Weight: 0,442 kg
Language: English
132,00 € (DE)
No longer receiving updates
163mm x 236mm x 17mm

BB; gebunden; Hardcover, Softcover / Technik/Elektronik, Elektrotechnik, Nachrichtentechnik; Elektronik, Nachrichtentechnik; Audio & Speech Processing & Broadcasting; Bildverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Dreidimensionale Bildverarbeitung; Electrical & Electronics Engineering; Signalverarbeitung; Signal Processing; Elektrotechnik u. Elektronik; Signalverarbeitung; Audio-, Sprachverarbeitung u. Übertragung; Digitale Signalverarbeitung (DSP)

The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text bring together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: * an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; * 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; * state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; * watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.

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