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Flash 5 with ActionScript Magic [With CDROM] - Emberton, David J. / Hamlin, J. Scott / David, Matthew
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Emberton, David J. / Hamlin, J. Scott / David, Matthew:

Flash 5 with ActionScript Magic [With CDROM] - used book

ISBN: 9780735710238

Macromedia Flash 4 was the standard for web animation and interactivity, and Flash 5 contained improvements in content creation, interactivity, and portability. Those designers not curren… More...

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Flash 5 Magic - Scott Hamlin, David J. Emberton
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Scott Hamlin, David J. Emberton:

Flash 5 Magic - used book

ISBN: 9780735710238

Macromedia Flash 4 was the standard for web animation and interactivity, and Flash 5 contained improvements in content creation, interactivity, and portability. Those designers not curren… More...

No. 9780735710238. Shipping costs:1, 3-5 Days. (EUR 3.48)
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Emberton, David J., Hamlin, J. Scott, David, Matthew:
Flash 5 Magic: With Actionscript - Paperback

2001

ISBN: 0735710236

[EAN: 9780735710238], Gebraucht, guter Zustand, [SC: 23.29], [PU: New Riders Pub], Good condition. With CD! A copy that has been read but remains intact. May contain markings such as book… More...

NOT NEW BOOK. Shipping costs: EUR 23.29 Wonder Book, Frederick, MD, U.S.A. [8895] [Rating: 5 (von 5)]
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Hamlin, Scott And Emberton, David J.:
FLASH 5 MAGIC with Actionscript - Paperback

2001, ISBN: 9780735710238

New Riders Press. Fine. 2001. Stated First Printing. Trade Paperback. 0735710236 . Book is Fine with never opened CD at back. Stated First Printing. ; 375 pages ., New Riders Press, 2001, 5

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Flash 5 Magic With Actionscript - With Cd-Rom - Collectif
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Flash 5 Magic With Actionscript - With Cd-Rom - used book

ISBN: 9780735710238

Livre, [PU: New Riders Press]

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Bibliographic data of the best matching book

Details of the book
Flash 5 Magic: With ActionScript

This is the follow-up to last year's extremely popular and well-regarded Flash 4 Magic. Once again, the authors have assembled smart and visually attractive projects that reflect real-world applications faced by professional Web developers today. As in the previous volume, the text walks readers step-by-step through the project files (provided on the CD). The text is to the left, and ample screen shots and boxes of code are to the right in a wide-format book that lies open easily in front of the computer.

This is a completely new book, though, with new projects and a closer focus on ActionScript. It's not a Flash primer. Readers should already be familiar with the authoring environment and the basics of how to make .swf files. What the book does concentrate on is basic to advanced object-oriented scripting, Flash application development, client/server interaction, rich media content development, and animations that utilize all these issues and more.

The book can be read in both a linear and nonlinear fashion. The authors selected techniques that are widely used on the Web today and grouped them under categories where they're most likely to be needed. For example, for sites geared towards online entertainment and streaming video, there's a project using a QuickTime/Flash integration. Other categories (and projects) include education, games, and simulations (a "Bubble Fighter" spaceship game that employs programming with trigonometry); product promotion and brand marketing (an "animated brochure" interface for a cleaning spray that incorporates a form integrated with a database and a game); and a freelance Web developer's portfolio (showing off a soundplayer interface, mouse trailer effects, and a background randomizer). Each chapter and project is subdivided into fairly self-contained miniprojects that can be read and used separately--for example, a board game that demonstrates Flash 5's new function capability. Each minitask ends with a "How It Works" section, which serves as a good introduction as well as a summary.

With Flash 5, ActionScript is different and more powerful than before, and Flash 4 users, as well as all readers, are advised to first read the ActionScript introduction that comes bundled with the app. Flash 5 Magic's excellent writing, as well as its layout, is clean and uncluttered, and, most importantly, makes the "magic" behind ActionScripting seem doable. --Angelynn Grant

Topics covered: QuickTime/Flash integration Printing with Flash Working with Smart Clips Working with arrays Handling keyboard input Using modular programming to create a game Programming with trigonometry Programming collision detection with multiple projectiles Using Color object, attachMovie action, symbol linkage and Mouse object to create a coloring book style game Creating scripted animations (e.g., zoom in & out, rotate) Using shared libraries to manage assets Working with forms and ASP Working with functions Utilizing XML data Displaying rich text Generating dynamic menus Setting up audio controls Creating mouse-driven effects Manipulating movie clip attributes External database integration

Details of the book - Flash 5 Magic: With ActionScript


EAN (ISBN-13): 9780735710238
ISBN (ISBN-10): 0735710236
Paperback
Publishing year: 2001
Publisher: New Riders Press

Book in our database since 2007-05-24T14:21:16-04:00 (New York)
Detail page last modified on 2023-11-06T17:39:04-05:00 (New York)
ISBN/EAN: 9780735710238

ISBN - alternate spelling:
0-7357-1023-6, 978-0-7357-1023-8
Alternate spelling and related search-keywords:
Book author: david scott, hamlin, matthew scott, magic
Book title: action, actionscript, flash, script, when magic really happens


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Latest similar book:
0752064710233 Flash 5 Magic with ActionScript (Hamlin, J.S. and Emberto, D.J.)


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