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Geometry for Computer Graphics - John Vince
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John Vince:

Geometry for Computer Graphics - hardcover

2005, ISBN: 9781852338343

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of … More...

Nr. 6244450. Shipping costs:, Sofort lieferbar, DE. (EUR 0.00)
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Geometry for Computer Graphics Formulae, Examples and Proofs - Vince, John
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Vince, John:

Geometry for Computer Graphics Formulae, Examples and Proofs - hardcover

2004, ISBN: 1852338342

Gebundene Ausgabe Geometrie, Raumlehre, Datenverarbeitung / Anwendungen / Mathematik, Statistik, Grafik (EDV) / Programmierung, Mathematik / Informatik, Computer, Grafik (EDV), Computer … More...

Shipping costs:No shipping costs within Germany. (EUR 0.00) MARZIES.de Buch- und Medienhandel, 14621 Schönwalde-Glien
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Vince, John:
Geometry for Computer Graphics: Formulae, Examples and Proofs - hardcover

2005

ISBN: 1852338342

[EAN: 9781852338343], Gebraucht, sehr guter Zustand, [PU: Springer], May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less, Books

NOT NEW BOOK. Shipping costs: EUR 12.48 ThriftBooks-Atlanta, AUSTELL, GA, U.S.A. [54239244] [Rating: 5 (von 5)]
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Vince J:
Geometry For Computer Graphics Formulae Examples And Proofs (Hb 2005) - hardcover

2005, ISBN: 1852338342

[EAN: 9781852338343], Neubuch, [PU: Springer], New. US edition. Expediting shipping for all USA and Europe orders excluding PO Box. Excellent Customer Service., Books

NEW BOOK. Shipping costs:Versandkostenfrei. (EUR 0.00) Basi6 International, Irving, TX, U.S.A. [63714625] [Rating: 5 (von 5)]
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Vince John:
Geometry for Computer Graphics - hardcover

2005, ISBN: 1852338342

[EAN: 9781852338343], Neubuch, [PU: Springer], pp. 368 Illus., Books

NEW BOOK. Shipping costs: EUR 10.28 Majestic Books, Hounslow, United Kingdom [51749587] [Rating: 4 (von 5)]

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Bibliographic data of the best matching book

Details of the book
Geometry For Computer Graphics: Formulae, Examples and Proofs

A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.

Details of the book - Geometry For Computer Graphics: Formulae, Examples and Proofs


EAN (ISBN-13): 9781852338343
ISBN (ISBN-10): 1852338342
Hardcover
Paperback
Publishing year: 2004
Publisher: Springer-Verlag/Sci-Tech/Trade
370 Pages
Weight: 0,812 kg
Language: eng/Englisch

Book in our database since 2007-06-04T14:05:26-04:00 (New York)
Detail page last modified on 2022-11-26T06:50:33-05:00 (New York)
ISBN/EAN: 9781852338343

ISBN - alternate spelling:
1-85233-834-2, 978-1-85233-834-3
Alternate spelling and related search-keywords:
Book author: john vince
Book title: computer graphics, formula, geometry for computer, geo graphics, old graphics


Information from Publisher

Author: John Vince
Title: Geometry for Computer Graphics - Formulae, Examples and Proofs
Publisher: Springer; Springer London
342 Pages
Publishing year: 2005-01-05
London; GB
Language: English
53,49 € (DE)
54,99 € (AT)
59,00 CHF (CH)
Available
XXII, 342 p.

BB; Hardcover, Softcover / Informatik, EDV/Anwendungs-Software; Grafikprogrammierung; Verstehen; 3D; Augmented Reality; Mathematica; animation; computer; computer animation; computer graphics; digital media; geometry; polygon; virtual reality; Computer Graphics; Mathematical Applications in Computer Science; Geometry; Theoretische Informatik; Geometrie; EA; BC; BA

Geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three dimensions. This may be in the form of describing simple shapes such as a circle, ellipse, or parabola, or complex problems such as rotating 3D objects about an arbitrary axis.

draws together a wide variety of geometric information that will provide a sourcebook of facts, examples, and proofs for students, academics, researchers, and professional practitioners.

The book is divided into 4 sections: the first summarizes hundreds of formulae used to solve 2D and 3D geometric problems. The second section places these formulae in context in the form of worked examples. The third provides the origin and proofs of these formulae, and communicates mathematical strategies for solving geometric problems. The last section is a glossary of terms used in geometry.

Geometry for Computer Graphics

From the contents:

Geometry.- Lines, angles and trigonometry.- Circe.- Triangle.- Quadrilaterals.- Polygon.- Three-dimensional objects.- Coordinate systems.- Vectors.- Quaternions.- Transformations.- 2D Straight line.- Lines and circles.- Second degree curves.- 3D Straight line.- The plane.- Line, plane and sphere.- 3D Triangle.- Parametric curves and patches.- Second-degree surfaces in standard form.- Examples.- Trigonometry.- Circe.- Triangle.- Quadrilateral.- Polygon.- Three-dimensional objects.- Coordinate systems.- Vectors.- Quaternions.- Transformations.- 2D Straight line.- Lines and a circle.- Second degree curves.- 3D Straight line.- The plane.- Line, plane and sphere.- 3D Triangle.- Parametric curves and patches.- Second-degree surfaces in standard form.- Proofs.- Glossary.

This book draws together a wide variety of geometric information that will provide a sourcebook of facts, examples and proofs for students, academics, researchers and professional practitioners. It includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.


A unique handbook of the geometry associated with computer graphics Includes separate sections with formulae, examples and proofs, to provide everything the reader needs to understand the topic Includes supplementary material: sn.pub/extras

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