. .
English
United States
Similar books
More/other books that might be very similar to this book
Search tools
Sign in
Share this book on...
..?
Book recommendations
Latest news
Tip from find-more-books.com
Advertising
Paid advertisement
FILTER
- 0 Results
Lowest price: 89.95 EUR, highest price: 110.77 EUR, average price: 100.61 EUR
Understanding Virtual Reality - William R. Sherman
book is out-of-stock
(*)
William R. Sherman:

Understanding Virtual Reality - new book

ISBN: 9780080520094

ID: 9780080520094

Interface, Application, and Design Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.\* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.\* Examines VR`s constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.\* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system. Understanding Virtual Reality: Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.\* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.\* Examines VR`s constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.\* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system., Elsevier Science

New book Rheinberg-Buch.de
Ebook, Englisch, Neuware Shipping costs:Ab 20¤ Versandkostenfrei in Deutschland, Sofort lieferbar, DE. (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Understanding Virtual Reality - Alan B. Craig, William R. Sherman
book is out-of-stock
(*)

Alan B. Craig, William R. Sherman:

Understanding Virtual Reality - new book

9, ISBN: 9780080520094

ID: 106019780080520094

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the autho Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system. Computer Science, Advanced Computing, Understanding Virtual Reality~~ Alan B. Craig, William R. Sherman~~Computer Science~~Advanced Computing~~9780080520094, en, Understanding Virtual Reality, Alan B. Craig, William R. Sherman, 9780080520094, Elsevier Science, 09/10/2002, , , , Elsevier Science, 09/10/2002

New book Kobo
E-Book zum download Shipping costs: EUR 0.00
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Understanding Virtual Reality - Alan B. Craig, William R. Sherman
book is out-of-stock
(*)
Alan B. Craig, William R. Sherman:
Understanding Virtual Reality - new book

9

ISBN: 9780080520094

ID: 106019780080520094

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the autho Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system. Computer Science, Advanced Computing, Understanding Virtual Reality~~ Alan B. Craig, William R. Sherman~~Computer Science~~Advanced Computing~~9780080520094, en, Understanding Virtual Reality, Alan B. Craig, William R. Sherman, 9780080520094, Morgan Kaufmann, 09/10/2002, , , , Morgan Kaufmann, 09/10/2002

New book Kobo
E-Book zum download Shipping costs: EUR 0.00
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Understanding Virtual Reality - William R. Sherman
book is out-of-stock
(*)
William R. Sherman:
Understanding Virtual Reality - new book

ISBN: 9780080520094

ID: 9780080520094

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.* Substantive, illuminating coverage designed for technical and business readers and well-suited to the classroom.* Examines VR's constituent technologies, drawn from visualization, representation, graphics, human-computer interaction, and other fields, and explains how they are being united in cohesive VR systems.* Via a companion Web site, provides additional case studies, tutorials, instructional materials, and a link to an open-source VR programming system. 9781558603530,9780080520094,1558603530,9781282284876,1282284878,008052009X Other pricing structure might be available at vitalsource.com., Elsevier S & T

New book Vitalsource.com
9781558603530,9780080520094,1558603530,9781282284876,1282284878,008052009X Shipping costs: EUR 0.00
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.
Understanding Virtual Reality - William R. Sherman;  Alan B. Craig
book is out-of-stock
(*)
William R. Sherman; Alan B. Craig:
Understanding Virtual Reality - First edition

2002, ISBN: 9780080520094

ID: 21806979

Interface, Application, and Design, [ED: 1], Auflage, eBook Download (EPUB,PDF), eBooks, [PU: Elsevier textbooks]

New book Lehmanns.de
Shipping costs:Download sofort lieferbar, , Versandkostenfrei innerhalb der BRD (EUR 0.00)
Details...
(*) Book out-of-stock means that the book is currently not available at any of the associated platforms we search.

< to search results...
Details of the book
Understanding Virtual Reality
Author:

William R. Sherman;Alan B. Craig

Title:

Understanding Virtual Reality

ISBN:

9780080520094

Details of the book - Understanding Virtual Reality


EAN (ISBN-13): 9780080520094
Publishing year: 2002
Publisher: Elsevier Science

Book in our database since 05.10.2008 11:56:14
Book found last time on 23.09.2016 20:06:43
ISBN/EAN: 9780080520094

ISBN - alternate spelling:
978-0-08-052009-4

< to search results...
< to archive...
Nearby books