ISBN: 9781441981875
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed … More...
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2011, ISBN: 144198187X
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed … More...
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Artificial Intelligence for Computer Games | Pedro Antonio González-Calero (u. a.) | Buch | xii | Englisch | 2011 | Springer US | EAN 9781441981875 - hardcover
2011, ISBN: 9781441981875
[ED: Gebunden], [PU: Springer US], Techniques used for Artificial Intelligence (AI) in commercial video games are still far from state-of-the art in Academia, but with graphics in video g… More...
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2011, ISBN: 9781441981875
2011 Neubindung, Buchschnitt leicht verkürzt, Buchrücken leicht angestoßen 10012243/12 Versandkostenfreie Lieferung Game console processors,Interactive environments,Virtual data mining,Vi… More...
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2011, ISBN: 9781441981875
[PU: Springer US], Neubindung, Buchschnitt leicht verkürzt, Buchrücken leicht angestoßen 10012243/12, DE, [SC: 0.00], gebraucht; sehr gut, gewerbliches Angebot, 2011, Banküberweisung, Kre… More...
booklooker.de |
ISBN: 9781441981875
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed … More...
2011, ISBN: 144198187X
The book presents some of the most relevant results from academia in the area of Artificial Intelligence for games. It emphasizes well theoretically supported work supported by developed … More...
Artificial Intelligence for Computer Games | Pedro Antonio González-Calero (u. a.) | Buch | xii | Englisch | 2011 | Springer US | EAN 9781441981875 - hardcover
2011
ISBN: 9781441981875
[ED: Gebunden], [PU: Springer US], Techniques used for Artificial Intelligence (AI) in commercial video games are still far from state-of-the art in Academia, but with graphics in video g… More...
2011, ISBN: 9781441981875
2011 Neubindung, Buchschnitt leicht verkürzt, Buchrücken leicht angestoßen 10012243/12 Versandkostenfreie Lieferung Game console processors,Interactive environments,Virtual data mining,Vi… More...
2011, ISBN: 9781441981875
[PU: Springer US], Neubindung, Buchschnitt leicht verkürzt, Buchrücken leicht angestoßen 10012243/12, DE, [SC: 0.00], gebraucht; sehr gut, gewerbliches Angebot, 2011, Banküberweisung, Kre… More...
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Details of the book - Artificial Intelligence for Computer Games Pedro Antonio González-Calero Editor
EAN (ISBN-13): 9781441981875
ISBN (ISBN-10): 144198187X
Hardcover
Publishing year: 2011
Publisher: Springer New York Core >2 >T
200 Pages
Weight: 0,471 kg
Language: eng/Englisch
Book in our database since 2008-07-21T14:02:01-04:00 (New York)
Detail page last modified on 2024-02-18T19:15:22-05:00 (New York)
ISBN/EAN: 144198187X
ISBN - alternate spelling:
1-4419-8187-X, 978-1-4419-8187-5
Alternate spelling and related search-keywords:
Book author: pedro martin, martin marco, pedro gonzalez calero, cale, antonio marti, gonzález, marc antonio, gomez
Book title: artificial intelligence for games, computer art, game, new games, pedro gonzalez, pedro gonzález
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